Hey all. I was just wondering if there was a way to reference the "default" hardness and resistance values of blocks (both vanilla and modded) as a means to restore a modified block. An example would is when I set the hardness of a particular stone block lower because of a particular player interaction and then after a specific amount of time must set the hardness back to the way it was.
I have used getDefaultState.getBlockHardness as well as getBaseState.getBlockHardness and both end up giving me the same values after the modification has occurred. Thanks for any advice provided.