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JoltEffect

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  1. Hey guys after some help I cannot get my block variants to render within the Creative tab/hotbar, when placed in the world as a block they render just fine with each with it's own texture. My ModBlocks Class public static final Block blockStained = new BlockStained(); public static void registerBlocks() { GameRegistry.register(blockStained); Register blockStainedVarients(); } public static void blockStainedVarients() { String colors[] = {"white","orange","magenta","light_blue","yellow","lime","pink","gray","silver","cyan","purple","blue","brown","green","red","black"}; for (int i=0; i < colors.length; i++) { ModelBakery.registerItemVariants(Item.getItemFromBlock(blockStained), new ModelResourceLocation(blockStained.getRegistryName() + "_" + colors[i], "inventory")); } } My ModItems Class public static void registerItems() { GameRegistry.register(new [glow=red,2,300]ItemBlockMeta[/glow](ModBlocks.blockStained), ModBlocks.blockStained.getRegistryName()); } My Custom ItemBlockMeta Class public class ItemBlockMeta extends ItemBlock { public ItemBlockMeta(Block block) { super(block); if (!(block instanceof IMetaBlockName)) { throw new IllegalArgumentException(String.format("The given Block %s is not an instance of ISpecialBlockName!", block.getUnlocalizedName())); } this.setMaxDamage(0); this.setHasSubtypes(true); } public int getMetadata(int damage) { return damage; } @Override public String getUnlocalizedName(ItemStack stack) { return super.getUnlocalizedName(stack) + "." + ((IMetaBlockName)this.block).getSpecialName(stack); //This is a custom Interface class with String getSpecialName(ItemStack stack); } } My assets\modname\blockstates\blockstained.json with all 16 varients meta states { "variants": { "color=white": { "model":"justsolars:blockstained_white" }, "color=orange": { "model":"justsolars:blockstained_orange" }, "color=magenta": { "model":"justsolars:blockstained_magenta" }, "color=light_blue": { "model":"justsolars:blockstained_light_blue" }, "color=yellow": { "model":"justsolars:blockstained_yellow" }, "color=lime": { "model":"justsolars:blockstained_lime" }, "color=pink": { "model":"justsolars:blockstained_pink" }, "color=gray": { "model":"justsolars:blockstained_gray" }, "color=silver": { "model":"justsolars:blockstained_silver" }, "color=cyan": { "model":"justsolars:blockstained_cyan" }, "color=purple": { "model":"justsolars:blockstained_purple" }, "color=blue": { "model":"justsolars:blockstained_blue" }, "color=brown": { "model":"justsolars:blockstained_brown" }, "color=green": { "model":"justsolars:blockstained_green" }, "color=red": { "model":"justsolars:blockstained_red" }, "color=black": { "model":"justsolars:blockstained_black" } } } I have 16 model\block Json's, 16 model\item Json's and 16 textures/ I have attached a couple of screenshot to help understand. Any help appreciated. Regards Jolt

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