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Phenolphtaleine

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Everything posted by Phenolphtaleine

  1. We tried GIT, it deleted our mod files, we cant no more use the mod file. But, we're very lucky, I harrased him to send me the whole thing yesterday night, so we still have a "backup" of yesterday's work All that to say that GIT isnt working, and it's pretty ~~~~~~ to use teamviewer to write code in someone's else computer lul
  2. Aight, here's the oregen code WITH SPOILER : That's the WorldGenMineable.java And that's the world gen Here we go
  3. Aight Big thanks to both of you ! But now i've got another problem I did an ore generation for my ore (allium). All is running correctly, but when I make a new world to see if the ore generates, it crashes ;-;. Here's the report :[embed=425,349]WARNING: coremods are present: IC2core (industrialcraft-2-2.5.63-ex19-dev.jar) Contact their authors BEFORE contacting forge // I just don't know what went wrong Time: 28/08/16 12:33 Description: Exception in server tick loop java.lang.NullPointerException: Exception in server tick loop at init.worldgen.WorldGen.runGenerator(WorldGen.java:59) at init.worldgen.WorldGen.generate(WorldGen.java:34) at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:113) at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1075) at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1057) at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:163) at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:335) at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:106) at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:123) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.9.4 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_31, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 712922584 bytes (679 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94 FML: MCP 9.28 Powered by Forge 12.17.0.2051 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAA FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.9.4-12.17.0.2051.jar) UCHIJAA Forge{12.17.0.2051} [Minecraft Forge] (forgeSrc-1.9.4-12.17.0.2051.jar) UCHIJAA advancedic2{0.1-alpha} [Advanced IC2] (bin) UCHIJAA IC2{2.5.63-ex19} [industrialCraft 2] (industrialcraft-2-2.5.63-ex19-dev.jar) Loaded coremods (and transformers): IC2core (industrialcraft-2-2.5.63-ex19-dev.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Player Count: 0 / 8; [] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' [12:33:18] [Client thread/INFO] [sTDOUT]: [net.minecraft.init.Bootstrap:printToSYSOUT:649]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2016-08-28_12.33.16-server.txt [12:33:18] [Client Shutdown Thread/INFO]: Stopping server [12:33:18] [Client Shutdown Thread/INFO]: Saving players [12:33:18] [Client Shutdown Thread/INFO]: Saving worlds AL lib: (EE) alc_cleanup: 1 device not closed Java HotSpot 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release[/embed]
  4. But actually, I can't find any tutorial to code a type of tree that would generate in the overworld in 1.9.4 Do you know how to do it ? Thanks
  5. Hi everyone, I'm currently making a tech-mod and I'm locked at a point where i'd need some help. I'd like to know how could I make a tree generates, and when I break the logs, I could get the rubber from my mod. Thanks for the help ! Tongue EDIT: I'm in 1.9.4 R-EDIT: I think i will change this topic to be my new mod help topic

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