RaphiiWarren
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Posts posted by RaphiiWarren
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Hello people,
I started modding with last MC version(1.10.2) and created my first mod, which I already released.
Now I made some changes to the mod, while still coding with the 1.10 forge and everything worked fine.
Now that I finished my work, I wanted to update forge and the mod to 1.11 before I release the update.
Well I did everything you need to do(get the new forge-version, put the gradlew commands in the cmd) and I can run 1.11 in eclipse now.
But my mod, doesn't load the new forgeSrc-library from the Forge-Project and it won't get loaded into Minecraft.
Any idea how to fix this? I tried many things, but my mod won't accept the library
Thanks in advance,
RaphiiWarren
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You, Sir, are a true hero!
Thank you very much, I didn't find that .metadata() function on my searches.
If I can't find a solution for the other problem, I'll write in this topic too, maybe someone knows the answer
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Hello people,
I'm new into minecraft modding but I have some experience with programming in Java.
So I started creating a mod, got slowed by some problems(could figure them out by myself) and getting close to finishing this mod.
But one problem, I can't defeat by myself. I tried different ideas but none of those was working, so I hope someone can help me here
Basically i "copied" the furnace from minecraft and use the different functions for my machine, but I want to use bonemeal as "fuel" (in my case ingredient) and as we all know bone meal is not an item, it is a subitem of dye and i can't figure out how to get it into my fule slot without allowing the player to put every kind of dye in it. Any ideas?
if (item == Items.DYE.getByNameOrId("dye 15")) return 1600;
This is the closest I got to fix the problem.
Btw if anyone is already answering and has some knowledge with machines, do I have to create a ne block if I want to show other textures while the machine is running or is there an easier way? Gonna try to figure that out by myself, but i thought I'm gonna ask it right now, so I don't have to create another topic
Thanks in advance,
RaphiiWarren
P.S.: Sorry for bad english, I'm not native
Updated Forge to 1.11 - Mod won't load the forgeSrc-Libary
in Modder Support
Posted
I will try that. Currently I found the location of the forgeSrc-library and added it into my mod project. Maybe that works, otherwise I will try your idea