I'm having a problem with dynamic pathing for texture files. For example, say I have a bunch of textures in .minecraft/mods/Xie/... somewhere, but I don't know where they'll be until runtime, and I don't want to have to cram them all into the minecraft.jar. In the past, I was able to provide the path relative to the mod .zip file, and the class loader found it. Is this still the case and I'm a total noob, or is there another way and I'm only slightly noob?
Apologies if this question has been answered somewhere else, I did look, promise. Also I love the new Forge, keep up the good work