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masterlewis02

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Everything posted by masterlewis02

  1. i got my custom ores to spawn in the overworld but i cant get any to spawn in the nether nethergenmineable http://pastebin.com/KFnp581M worldgen http://pastebin.com/vKkk6MDv i have registered the block correctly and it is ingame just not spawning (nether diamond ore)
  2. http://pastebin.com/aZPqgRZn
  3. when the time to cook is 200 it works but anything above makes the game crash when the furnace starts smelting
  4. i have 2 furnaces 1 works fine but the other doesnt and i cannot figure out whats wrong. it crashes when i try and cook something. it is rendered correctly with the other one http://pastebin.com/7ccky8i8 http://pastebin.com/fiYesBKT
  5. oh i meant the code but dw i fugured it out it was container.redstone_furnace=Redstone Furnace
  6. do u also know by any chance how to rename the container? cause it says container.redstone_furnace inside and i dont know what comes before it (.name at the end)
  7. yep u were right thanks i moved it from preinit to init. mvp
  8. last problem i promise i made a redstone furnace which works and smelts at x2 speed but when i make a crafting recipe and use it ingame it crashes my game redstonefurnace http://pastebin.com/PK5qujmc tileentityredstonefurnace http://pastebin.com/PK5qujmc what i use to render it (it is set up in proxy) http://pastebin.com/3K1p0fZJ this is the code i used to try and craft it: GameRegistry.addRecipe(new ItemStack(Item.getItemFromBlock(TutorialBlocks.redstone_furnace)), "RRR", "RFR", "RRR", 'R', Blocks.REDSTONE_BLOCK, 'F', Blocks.FURNACE ); what am i doing wrong
  9. i have a machine when right-clicked turns 5 diamond and 4 sticks in a diamond paxel http://pastebin.com/BXYvsyJV but even if the player has 1 diamond and 1 stick it will take that away and give the paxel. what should i change to make it look for 5 diamond and 4 sticks?
  10. ah thankyou but could u clarify how i can know the ordinal of a material?
  11. http://pastebin.com/n8FkJrug this is what i use for the paxel code is that not the correct constructor?
  12. http://pastebin.com/jWsD9Thu http://pastebin.com/W8N1yL3n heres the code to the two things that could be causing the problem. tutorialitempaxel is fine and working i am the mod author can u help me debug the problem (like a said no errors but it crashing my game on launch with the mod)
  13. Yeah i am. first time posting here do u know what i can do?
  14. I made a mod which creates paxels and it used to work but it doesnt anymore it just crashes the game. when i remove it the game runs fine and no missing items. crashlog: http://pastebin.com/RYxm6jzE

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