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belmont826

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Everything posted by belmont826

  1. This. Thank you, very much. I apologize for not being able to come to this conclusion on my own, for some reason I thought DynamicLights was needed server-side for something or other, but it looks as if that's what was keeping the server from starting. Again, thank you for taking the time to help me solve this to everyone who replied.
  2. I always thought Rei's offered extra functionality when installed on the server as well, but either way, after removing it, I'm still left with the same crash. But for the sake of it possibly not being exactly the same, here's the crash-report that generates now: http://pastebin.com/NfEvC7ES
  3. Hey, so it's been awhile since I've put a server together and I tried to set one up yesterday but encountered a problem. After I thought I set everything up properly, I was thrown this crash report: http://pastebin.com/1hyPWqpk I'm at a loss as to what I'm doing wrong, but I come to here to ask if anyone has a solution as I'm just really looking forward to getting this set resolved and the server set up as soon as possible. If this crash report does not shed enough light on the problem, I can provide logs.
  4. Thank you, syncing the configs seems to have fixed the problem.
  5. So after removing mo' creatures (Mo' Creatures, Custom Mob Spawner, and the GUI API), I still run into the crashes when attacking mobs. MultiMC Report: http://paste.ubuntu.com/1357207/ ForgeLog 0: http://pastebin.com/D3Jbcabn
  6. This was an issue before Mo' Creatures was added, but I'll try to see if I can reproduce it again without Mo' Creatures
  7. So I've been running a server using forge-universal 355 and a bunch of mods and everything seems to run fine except for the fact that when players attack mobs (specifically vanilla mobs) they crash, usually before the final blow. This is the report that MultiMC whipped up: http://paste.ubuntu.com/1356905/ This is my forgelog0 from right after I reproduced the crash: http://pastebin.com/yWqDb1vF Any help is appreciated as this it's quite upsetting for players to have to run from a spider/zombie/skeleton for fear of crashing should they choose to kill it. Thanks in advance!
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