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ETblaky

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  1. I've been reading the documentation, the problem is they don't explain you how to use blockstates with Items, i don't even know if it is applicable to Items.
  2. Thanks! But i would have to create a model for each possible combination? Or can i put more than one model for item, so they mix? How would it work?
  3. I'm creating a Harry Potter mod, where you can create your own wand. What I was thinking to do is you start with a base wand texture, then you add the customisation. For example: <- Base Wand <- Customisation 1 <- Customisation 2 <- Final Wnad So, how could i do that? I totally lost on the new models and blockstate system added. Anyone could please help? By now i just have a base mod.

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