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ComputerDude

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  1. It doesnt exist so I will just make it in there using the config from my forge client. UPDATE - I am still getting "Pixel Format not Accelerated" when running. I am not sure if this is helpful or not but this message is spamming console before the crash: "2016-12-14 12:19:35,606 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream"
  2. Okay so gradlew build worked, Thanks. One last thing: I can't find splash.properties as said in the EAQ. Running from eclipse would make it incredibly easier for me.
  3. Where is Splash.Properties? Not in config/run where mods is, not in eclipse, not where I would expect it. I searched the whole folder and didn't see it. Also I will try gradlew build.
  4. Theres the thing. Some reason I can't run a minecraft instance through eclipse (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/modification-development/2771426-pixel-format-not-accelerated-only-in-eclipse) Also I am not exactly sure how to export correctly, so I Right Click > Export > Jar File and make sure that only src and Resources are selected (and everything inside)
  5. I am adding an Item to my mod, but when the client starts I get a NoSuchMethodError from setUnlocalizedName. Crash Item Class ModItems Class
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