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yttrium

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  1. I am working on a mod that adds items which turn into random other items when they reach a certain age as item entities. To accomplish this, I need a way to prevent multiple items from merging, so that each one develops separately. I've tried making my own ModItemEntity class, overriding the onUpdate method with the searchForOtherItemsNearby method call removed, but they still merge. I'll post my code so far if needed.
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