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Mister__Magister

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  1. Thanks for your reply, larsgerrits! While that is indeed very helpful, there are also many other errors, other than just BlockPos. How do I find out what the solutions to those are? Even more interesting to me is how you found out that every method that took 3 integers takes an instance of BlockPos. If I find out how you found it, I can do it for all future mod updates, as well as the other errors in this version.
  2. Here's an example of two lines of code that are showing up as red: How do I find what the problem here is? How do I find the optimal solution?
  3. I'm not sure what you mean by the first part. What do you mean the project I want this to run? I have the project open in Eclipse, I want it to run with minecraft. On the second part - I already have the latest version of Forge. 1.11. What I want to do is add Minecraft into the Eclipse so that I can see how Minecraft Vanilla does things, so I can replicate them, as well as seeing how this implementation looks like in 1.11, to help with updating the mod.
  4. When I try to "Run" my stuff, it comes up with the following error: "Launch Configuration X references non-existing projects." Why could this be? On a somewhat unrelated note, how would I decompile Minecraft on Linux and add it into my modding folder, for easier code updating?
  5. It works! http://pasteboard.co/pjo5Uijok.png Thanks.
  6. I can definetely confirm I did this all 3 times I set up the workspace.
  7. It doesn't look like you have a source folder. You need to set src/main/java as a source folder. I thought /src/main/java was already the source folder? How can I set it as the source folder?
  8. Here it is http://pasteboard.co/piN1oqcZV.bmp
  9. I've tried doing that, but it looks like it isn't recognizing the src as a part of "the mod" for some reason. I also tried pressing the green test button, but when Minecraft opened, there were only 3 mods: MCP, Forge Mod Loader, and Minecraft Forge. So that mod I added was not recognized.
  10. Yes, it is. Thanks! Could you answer one more question please? As far as I understand, what should happen now is that errors in the src should show up. This is not happening for some reason, although the mod being updated is coded for 1.7.3., and I am using the latest version of forge.
  11. Thanks, that's exactly what I was looking for. One thing is still unclear to me, however. Sorry if this is elementary, but how do I put the old mod into the new forge to update it? Edit: Is it just a matter of taking the whole src file and just moving the file across?
  12. Sure thing. After running the gradle command, I immidiately went to my Eclipse, then "Open File," and found the example project at /home/user/Desktop/Forge/src/main/java/com/example, then tried to open. Nothing happened, even when I tried to open just the example mod class file. I repeat this for the main mod, nothing happens. I then try "Open Projects from File System" for the main mod, nothing happens. I've also tried opening the example class file with eclipse from the file (i.e. open with).
  13. Hello Guys! I've been having a pretty serious problem preventing me from doing anything - I can't seem to get my workspace set up properly on my Debian Linux. I have JDK, Eclipse and Java all working well. I used ./gradlew setupDecompWorkspace eclipse, and it set up correctly. However, I tried launching the Forge test mod through eclipse, and it just said "no project recognized." Then I tried it for the main mod I want to update, but it said the same thing. There are no .ipr files anywhere. How can I proceed?
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