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cronus3

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Everything posted by cronus3

  1. Thanks. I'm pretty good at missing stuff.
  2. I can get animals to drop as many dollarBills as I want if I copy and paste "event.getEntityLiving().entityDropItem(new ItemStack(ModItems.dollarBill), 1);" but changing the integer at the end does nothing. What am I missing? package yourmod.tutorial.drops; import java.util.Random; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.monster.EntityMob; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.entity.passive.EntityCow; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import net.minecraftforge.event.entity.living.LivingDropsEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import yourmod.tutorial.item.ModItems; public class DropHandler { @SubscribeEvent public void onEntityDrop(LivingDropsEvent event) { if (event.getEntityLiving() instanceof EntityAnimal) { //Copying and pasting this line of code is the only way to get EnitityAnimal to drop multiple items, changing the 1 does nothing event.getEntityLiving().entityDropItem(new ItemStack(ModItems.dollarBill), 1); event.getEntityLiving().entityDropItem(new ItemStack(ModItems.dollarBill), 1); event.getEntityLiving().entityDropItem(new ItemStack(ModItems.dollarBill), 1); }
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