I'm a bit of a noob. Would you mind assisting me in putting it in my class?
//------------------------------------------------
package com.MilkyRacingMowers.item;
import net.minecraft.block.Block;
import net.minecraft.item.ItemSword;
public class GlassSword2 extends ItemSword{
public GlassSword2(ToolMaterial glass) {
super(glass);
}
}
//--------------------------------------
Any time I try do do anything with override it underlines the '@'
Hi people of the Forge Forum! I want to make a tool in my mod give the player a broken version of it. I am stumped as I have no idea of how to check the state of a tool. Thanks in advance!
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