Cause if yes, I wanted to know if you had the same issues than me. Cause I really don't know what cause it, does not make sense, Cause it's a command, and it wotk without "/"
Here the register command code:
ClientCommandHandler.instance.registerCommand(new CheckNameHistoryCMD());
And I just remove the @Override above the compareTo or I need return a another int?
Hi there, I was making a command to show the player history names, everything is okay with the command. The command is: "/checkname"(aliases: /name) but when player say on chat "checkname"(or the command aliases) the command run. Have a method to cancel it and just when player type: "/checkname" the command run?
Thanks.
Well, I want just delay messages. Like as I said:
//When the player join in a server will send (examples):
sendMessage("Message#1");
//And this second message I wanted like 2secs delay:
sendMessage("Message#2 With 2sec delay");
I wanted a delay to read the line below the code, I would use this in several places of the code. Basically it would take a few seconds to send a pro player message(This is one of the things I want with delay)
I was using Thread to delay it, But use more than 1 Thread in the same method will be bad