I changed the resources and I also changed it to foundationsmod:items/item_needle and it still doesn't give it the texture.
I'm using this for model location. Would this make it not work?
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Foundations.MODID + ":" + item.getUnlocalizedName().substring(5), "inventory"));
ItemHandler
ModItem
ItemNeedleItem
I've tried using my own tab and have resorted to using just the materials tab but nothing seems to work. It won't show up at all. Any ideas?