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Posted (edited)

To start off, Im working with the new mappings.
The block that's having the problem is a custom model. The lighting/shadows seem to not want to work properly on the north and south faces.
I can destroy the ground blocks and the lighting error goes away, and im not sure why it does this.

This image shows what happens when blocks below it are broken:

image.png.a06c35e8351c412aa7a781e55fb41e72.png

 

If anyone knows why this is happening or knows how to fix it, please help.

Edited by GenotypeNull

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