[15:59:21] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED.
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I am making a unofficial forge 1.20.1 website because I struggle to find what I want in the official Forge Docs page. The website is already done, and while it doesn't have sub directories, I prefer it that way, as in my opinion, it's more confusing then anything trying to understand where do I find anything, here is a link to the website (all the pages were generated by AI.): Forge Mod Website 1.20.1 I have made a GitHub repository with a README file, providing details about the project, it's goals, and business information. see Here any help on the project, information about improving, and or any share/massage would be highly appreciated.
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Its all figured out, I was using the device ip rather than the router's
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By GreenAppll · Posted
https://paste.ee/p/DFmppbCt here is my crash log, im really hoping for some help. -
I am currently using an ubuntu server machine to run a modded minecraft server (1.20.1). After finally managing to get everything started and running properly. No one can connect to the server from other networks. I've gone through the whole port-forwarding (virtual server on my router) thing, and set it up. I've tested the server using my mobile data and had someone else try to connect. But every time it says connection timed out: No further information. Does anyone know a way to fix this.
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By FrinkTheBrave · Posted
I'm no Java expert, but am trying to generate the dimension noise_settings for my mod using code, but am stuck on how to program 'string' arguments. I have used the Noise Settings Generator at https://misode.github.io/worldgen/noise-settings/?version=1.20 to design my noise settings In my code, my RegistrySetBuilder adds Registries.NOISE_SETTINGS, and in that bootstrap I register my noise which creates a new NoiseGeneratorSettings. This creates a new NoiseRouter, to which I pass DensityFunction parameters Noise Settings Generator Float Arguments I can code like: DensityFunctions.constant(1) Object Arguments I can code like: DensityFunctions.noise(holdergetter.getOrThrow(Noises.SURFACE), 500.0D, -12.0D) But I can't see how to do String Arguments. In misode they look like Argument: String: minecraft:overworld_large_biomes/sloped_cheese Any ideas?
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