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Difference between ClientPlayerEntity position methods/members


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My mod will be client-side only and running on the 1.16 version of Forge.

I want to know what's the difference between getPosition(), xo, xBob, xo, xOld? I think xOld stores the last position of the player before being updated by the server (or perhaps before taking a step?) but what about the others?

I used to take the position of the player directly by accessing posX, posY and posZ. This was on the 1.12 version. Now I am not sure if I can simply replace all those with xo, yo and zo. That would make my job much easier.


Edited by Antonii
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Thanks. Do you also know the current way of taking a player's direction (north, south etc)?

I used to call

EnumFacing efc = player.getHorizontalFacing().getOpposite();

but the enum does not exist anymore and so the methods. I found what seems to be the replacement Directions but I could not find how it is used in the Entity class (a quick reference-search didn't return much)

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