viveleroi Posted July 13, 2021 Posted July 13, 2021 I have a custom 1.16.5 modpack with 150 mods. I see a red X for a multiplayer server and the reason is because the list was truncated: [ne.mi.fm.ne.FMLStatusPing/]: Heuristically truncating mod and/or network channel list in server status ping packet. Compatibility report in the multiplayer screen may be inaccurate Yet this doesn't happen for packs twice as large like ATM6 with 250+ mods. Is there something I can be doing? Quote
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