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Posted

I tried to make a multipart entity using a Forge class called "PartEntity" and I think I found a flaw in the hooks associated with this class. Currently, such entity parts cannot take damage (their "hurt" method is simply not called). It seems to me that this is due to the fact that the "getEntities" methods in the vanilla class "Level" have not been modified.

It would be nice if these methods were also modified to notify the game when there are custom entity parts in the world (similar to vanilla dragon parts).

P. S. Sorry for my English.

 

Edited by TheOrangeInd

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