Crashing before even any attempt to start game
-
Recently Browsing
- No registered users viewing this page.
-
Posts
-
By ObamaisAmongUs · Posted
This keeps coming up on a pack I am putting together, I am not the best at finding these issues in these things. any help is appreciated. https://paste.ee/p/SeEVH -
By TileEntity · Posted
Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here -
This is what I have now, nothing shows on the screen and after using mana the game freezes. public class ManaOverlay extends Overlay { ResourceLocation manaBar = ResourceLocation.fromNamespaceAndPath(RSGArmoury.MOD_ID, "/textures/block/spawnable_arena_wall.png"); @Override public void render(GuiGraphics pGuiGraphics, int pMouseX, int pMouseY, float pPartialTick) { Mana mana = new Mana(); pGuiGraphics.blit(manaBar, 16, -16, 0, 0, mana.getMana(), 16, mana.getMana(), 16); } @Override public boolean isPauseScreen() { return false; } }
-
By TileEntity · Posted
Update your AMD/ATI drivers - get the drivers from their website - do not update via system
-
-
Topics
-
Who's Online (See full list)
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.