Posted September 2, 20214 yr I'm developing a mod named "solingg". I am trying to add recipes to my mod, but my program doesn't work. I was able to obtain my item in-game, so I think it is recipes that cause problem. How should I resolve the problem? Here shows my JSON file (in src\main\resources\assets\solingg\recipes). "onigiri" is my original item, which means "riceball with seaweed" in Japanese. (Don't mind ingredients and result because it's just an experiment.) { "type": "minecraft:crafting_shaped", "pattern": [ "AAA", "ABA", "AAA" ], "key": { "A": { "item": "minecraft:dirt" }, "B": { "item": "solingg:onigiri" } }, "result": { "item": "minecraft:diamond_block", "count": 5 } } (Sorry for my grammatical awkwardness or errors, I'm not a native English speaker) Edited September 2, 20214 yr by Soling
September 2, 20214 yr Author I moved to recipes to that directory, but still don't work... What is data generation? Is it a kind of programs for people who make mods?
September 2, 20214 yr Author https://drive.google.com/file/d/1IoAJNhAsk88IlkC0R9DqL-yNnqkOrPHJ/view?usp=sharing I uploaded to Google Drive. Could you check it?
September 2, 20214 yr Author https://github.com/SolingJ/Forge-Logs/blob/master/latest.log Here it is. (I had some difficulties to use this but I managed to post) Edited September 2, 20214 yr by Soling
September 2, 20214 yr Author Okay, I understood. Here it is: https://github.com/SolingJ/SolingMod/tree/main/Solingg
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