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Posted

I'm trying to make my entity rotate 180 degrees so it's upside down. However, not matter what I try, it doesn't seem to do anything (my entity extends from the Entity class and it is not a mob). I tried the function this.setRotation(X,X) and the other functions and they all do not work. Why is this?

If the numbers change but nothing happens, then nothing is acting upon those numbers.

I would look at the code for how mobs turn to face the player and figure out how to use that rotation code here. Once you get a working example you can translate it into what you actually want.

I accidentally the everything then NullPointerException.

  • Author

If the numbers change but nothing happens, then nothing is acting upon those numbers.

I would look at the code for how mobs turn to face the player and figure out how to use that rotation code here. Once you get a working example you can translate it into what you actually want.

 

I would look into it. It seems like the model I am using is not responding to the rotation.

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