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Player Health Desync on Respawn - 1.16.5


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Hello! So I’ve been having an issue with my mod. Basically, every time you die, you get another heart. When you die and respawn, the health bar flashes to 10 hearts before it drops back to the new health. I’m guessing it’s a server-client desync. 

Is there a way to fix this? This issue happens in every version except for in 1.15.2.

Any help would be immensely appreciated, thank you! :)

Edited by jayxo
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