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Double Pass Rendering in Inventory


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Hi there! I've made a block that renders in-world using double pass rendering, which works fine, but when I attempt to make it render in the inventory, it just gives me either a missing item texture or a 3D block with a missing texture.


Here is my block class: http://goo.gl/Cu4JT


And here is my renderer class: http://goo.gl/02m51Q


Any suggestions on fixing it or where I would go from here would be great :)be great :)

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