Posted July 23, 201312 yr I used to be able to do this in 1.5.2, but since then the following things have been removed: mc.renderEngine.allocateAndSetupTexture(skinCropped)); img = ModLoader.loadImage(minecraft.renderEngine, playerSkin.toString()); minecraft.renderEngine.setupTexture(img, imgID); int tempVar = minecraft.renderEngine.getTexture(playerSkin.toString()); What can I use instead of these? In addition, how do I get the base minecraft directory, because the skins were downloaded into a folder called dlskins, but because mc.getMinecraftDir() doesn't exist, I no longer know how to do that.
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