Jump to content

Custom effect registry issue, can help pls?


DerpyNinjaFrog

Recommended Posts

Debug error:

Spoiler

java.lang.NullPointerException: Registry Object not present: world_of_food:nourished
    at java.util.Objects.requireNonNull(Objects.java:334) ~[?:?] {}
    at net.minecraftforge.fml.RegistryObject.get(RegistryObject.java:120) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at com.derpyninjafrog.worldoffood.init.ModPotions.lambda$static$1(ModPotions.java:25) ~[main/:?] {re:classloading}
    at net.minecraftforge.registries.DeferredRegister.lambda$register$0(DeferredRegister.java:124) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.registries.DeferredRegister.addEntries(DeferredRegister.java:200) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.registries.DeferredRegister.access$000(DeferredRegister.java:61) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.registries.DeferredRegister$EventDispatcher.handleEvent(DeferredRegister.java:172) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.eventbus.ASMEventHandler_2_EventDispatcher_handleEvent_Register.invoke(.dynamic) ~[?:?] {}
    at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) ~[eventbus-4.0.0.jar:?] {}
    at net.minecraftforge.fml.javafmlmod.FMLModContainer.acceptEvent(FMLModContainer.java:120) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:36.2] {re:classloading}
    at net.minecraftforge.fml.ModContainer.lambda$buildTransitionHandler$4(ModContainer.java:121) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at java.util.concurrent.CompletableFuture$AsyncRun.run$$$capture(CompletableFuture.java:1800) ~[?:?] {}
    at java.util.concurrent.CompletableFuture$AsyncRun.run(CompletableFuture.java) ~[?:?] {}
    at net.minecraftforge.fml.ModWorkManager$SyncExecutor.driveOne(ModWorkManager.java:56) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.ModWorkManager$DrivenExecutor.drive(ModWorkManager.java:40) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:249) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:236) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.ModLoader.gatherAndInitializeMods(ModLoader.java:202) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading}
    at net.minecraftforge.fml.client.ClientModLoader.lambda$begin$1(ClientModLoader.java:103) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraftforge.fml.client.ClientModLoader.lambda$createRunnableWithCatch$4(ClientModLoader.java:123) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraftforge.fml.client.ClientModLoader.begin(ClientModLoader.java:103) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at net.minecraft.client.Minecraft.<init>(Minecraft.java:437) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
    at net.minecraft.client.main.Main.main(Main.java:149) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {re:classloading,pl:runtimedistcleaner:A}
    at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}
    at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:78) ~[?:?] {}
    at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}
    at java.lang.reflect.Method.invoke(Method.java:567) ~[?:?] {}
    at net.minecraftforge.userdev.FMLUserdevClientLaunchProvider.lambda$launchService$0(FMLUserdevClientLaunchProvider.java:52) ~[forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] {}
    at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] {}
    at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] {}
    at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] {}
    at net.minecraftforge.userdev.LaunchTesting.main(LaunchTesting.java:108) [forge-1.16.5-36.2.0_mapped_official_1.16.5-recomp.jar:?] {}

 

My potion/effect/brewing recipe registry:

@Mod.EventBusSubscriber(bus = Bus.MOD, modid = "world_of_food")
public class ModPotions {

    public static final DeferredRegister<Effect> EFFECTS = DeferredRegister.create(ForgeRegistries.POTIONS, WorldOfFood.MOD_ID);
    public static final DeferredRegister<Potion> POTIONS = DeferredRegister.create(ForgeRegistries.POTION_TYPES, WorldOfFood.MOD_ID);

    public static final RegistryObject<Effect> NOURISHED = EFFECTS.register("nourished", () -> new Nourished(EffectType.BENEFICIAL, 3087634));
    public static final RegistryObject<Potion> HOT_COCOA = POTIONS.register("hot_cocoa", () -> new Potion(new EffectInstance(NOURISHED.get(), 3600)));

    @SubscribeEvent
    public static void registerPotions(FMLCommonSetupEvent event) {
        event.enqueueWork( ()->
            BrewingRecipeRegistry.addRecipe(Ingredient.of(Items.POTION), Ingredient.of(Items.COCOA_BEANS), PotionUtils.setPotion(new ItemStack(Items.POTION), HOT_COCOA.get()))
        );
    }
}

 

My "nourished" effect class:

public class Nourished extends InstantEffect {
    public Nourished(EffectType typeIn, int liquidColorIn) {
        super(typeIn, liquidColorIn);
    }

    @Override
    public void applyInstantenousEffect(@Nullable Entity p_180793_1_, @Nullable Entity p_180793_2_, LivingEntity p_180793_3_, int p_180793_4_, double p_180793_5_) {
        if (p_180793_3_ == Minecraft.getInstance().player) {
            FoodStats foodstats =  Minecraft.getInstance().player.getFoodData();
            foodstats.setFoodLevel(foodstats.getFoodLevel()+2);
            foodstats.setSaturation(foodstats.getSaturationLevel()+1);
        }
    }
}

Should all my potion/effect/brewing recipe problems be in one thread?

Edited by DerpyNinjaFrog
Link to comment
Share on other sites

1 hour ago, diesieben07 said:

You probably didn't register your DeferredRegisters to the event bus.

I specifically checked that but that was the problem. I must be blind. 😂

 

18 hours ago, diesieben07 said:

This will crash instantly on servers and cause weird bugs in single player. Minecraft#player is the client side player. The "Minecraft" class does not exist on a server. And in single player this code runs on the integrated server - but you are accessing the player from the client thread. You must use the entity given to you and apply your effect to it - that's why it's given to you as a parameter.

Fixed it.

I put this in my effect class constructor:

@Override
    public void applyInstantenousEffect(@Nullable Entity p_180793_1_, @Nullable Entity p_180793_2_, LivingEntity p_180793_3_, int p_180793_4_, double p_180793_5_) {
        if (p_180793_3_ instanceof PlayerEntity) {
            FoodStats foodstats =  ((PlayerEntity)p_180793_3_).getFoodData();
            foodstats.setFoodLevel(foodstats.getFoodLevel()+2);
            foodstats.setSaturation(foodstats.getSaturationLevel()+1);
        }
    }


Thank you!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • As the title say, game suddenly crushed during the loading. I got this error message The game crashed whilst rendering overlay Error: java.lang.RuntimeException: null   And Here's the link of crash log bit.ly/3IcVUQG
    • Do these mods have incompatibles: Dynamic View[Forge] (by someaddon) Server Performance - Smooth Chunk Save[Forge/Fabric] (by someaddon) EdivadLib (by 3divad99) Krypton Reforged (by Anthxny) AttributeFix (by DarkhaxDev) Create Stuff & Additions (by Furti_Two) Cristel Lib (by Cristelknight) Resourceful Config (by ThatGravyBoat) Applied Cooking (by ItsSebastrn) Thermal Cultivation (by TeamCoFH) SuperMartijn642's Config Lib (by SuperMartijn642) Create: Bells & Whistles (by sudolev) Thermal Integration (by TeamCoFH) SebastrnLib (by ItsSebastrn) Farmer's Delight (by vectorwing) Right Click, Get Crops (by TeamCoFH) Observable (by tasgon) FPS optimizer (by The_TCT) Dungeons and Taverns (by Nova_Wostra) Explorify – Dungeons & Structures (by bebebea_loste) Fast Leaf Decay (by olafskiii) Create: Vintage Improvements (by Negodya1) Sophisticated Backpacks (by P3pp3rF1y) SuperMartijn642's Core Lib (by SuperMartijn642) Create Crafts & Additions (by MRHminer) Structory (by botanydev) Oculus (by Asek3) Tectonic (by Apollo) Embeddium (Rubidium) Extra (by dimadencep) Athena (by CodexAdrian) Jade 🔍 (by Snownee) Mekanism Tools (by bradyaidanc) Carry On (by Tschipp) Create: Sweets & Treats (by AstralButOnCurseForge) Extreme Reactors Create Compat (by ZeroNoRyouki) AI Improvements (by QueenOfMissiles) AE2 QoL Recipes (by Christofmeg) Create: ComputerCraft (CC: Tweaked) (by EndRage) Create Enchantment Industry (by DragonsPlus) Macaw's Fences and Walls (by sketch_macaw) Better Villages - Forge (by jtl_elisa) Puzzles Lib [Forge & Fabric] (by Fuzs) Mekanism (by bradyaidanc) Create Recycle Everything (by nocubeyt) Searchables (by Jaredlll08) Immersive Paintings [Fabric/Forge] (by Conczin) Create Deco (by talrey) Thermal Foundation (by TeamCoFH) Controlling (by Jaredlll08) Kotlin for Forge (by thedarkcolour) Lithostitched (by Apollo) Let Me Despawn (by frikinjay) MCEF (Minecraft Chromium Embedded Framework) (by ds58) FPS Boost (by The_TCT) Ad Astra (by AlexNijjar) TerraBlender (Forge) (by TheAdubbz) Falling Leaves (Forge) (by Cheaterpaul) CC:C Bridge (by Sammy_echt) Xaero's Minimap (by xaero96) CoFH Core (by TeamCoFH) Create: Applied Kinetics (by Forsteri123) AE Additions - ExtraCells2 Fork (by MasterYodAT9G) Just Enough Items (JEI) (by mezz) Biomes O' Plenty (by Forstride) Curios API (Forge/NeoForge) (by TheIllusiveC4) AE2 Network Analyser (by GlodBlock) Resourceful Lib (by ThatGravyBoat) ChoiceTheorem's Overhauled Village (by ChoiceTheorem) Clockwork: Create x Valkyrien Skies (by triode_) Architectury API (Fabric/Forge/NeoForge) (by shedaniel) Canary (by AbdElAziz333) Structure Essentials[Forge/Fabric] (by someaddon) Library Ferret - Forge (by jtl_elisa) Create Confectionery (by Furti_Two) Leaky - Farm leak detection[Forge/Fabric] (by someaddon) Game Menu Mod Option [Forge] (by morimori0317) Macaw's Bridges (by sketch_macaw) FramedBlocks (by XFactHD) Cherished Worlds (Fabric/Forge/NeoForge/Quilt) (by TheIllusiveC4) Entangled (by SuperMartijn642) Refined Storage: Requestify (by Buuz135) ME Requester (by Relentless) Inventory Sorter (by cpw) Xaero's World Map (by xaero96) William Wythers' Expanded Ecosphere (by Cristelknight) Cloth Config API (Fabric/Forge/NeoForge) (by shedaniel) FTB Library (Forge) (by FTB) Cupboard (by someaddon) Thermal Dynamics (by TeamCoFH) Patchouli (by Vazkii) Entity Culling Fabric/Forge (by tr7zw) Chipped (by terrariumearth) FTB XMod Compat (by FTB) FerriteCore ((Neo)Forge) (by malte0811) Extra Disks (by MelanX) Nature's Compass (by Chaosyr) Thermal Locomotion (by TeamCoFH) TexTrue's Embeddium Options (by TexTrue) Traveler's Backpack (by Tiviacz1337) Geophilic – Vanilla Biome Overhauls (by bebebea_loste) Create: Power Loader (by Lysine) Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4) Enlightend (by lixir) Create Central Kitchen (by DragonsPlus) Energy Meter (by Relentless) Botarium (by CodexAdrian) FTB Teams (Forge) (by FTB) Storage Drawers (by Texelsaur) Create: Extended Cogwheels (by Rabbitminers) Embeddium/Rubidium Dynamic Lights (by Anthxny) Biome Makeover (Forge) (by Lemonszz) Create Guardian Beam Defense (by ibarnstormer_) Create: The Factory Must Grow (by Dr_Mango_Tea) Create Chunkloading (by embeddedt) Balm (Forge Edition) (by BlayTheNinth) Glodium (by GlodBlock) Thermal Expansion (by TeamCoFH) Chunk-Pregenerator (by Speiger) Advanced Peripherals (by srrendi) Create: Garnished (by DakotaPrideModding) Tidal Towns (by joshieman) Easy Magic [Forge & Fabric] (by Fuzs) Extreme Reactors (by ZeroNoRyouki) Applied Energistics 2 Wireless Terminals (by Mari_023) Redstone Arsenal (by TeamCoFH) ExtraStorage (by 3divad99) Thermal Innovation (by TeamCoFH) Collective (by Serilum) Wizard's Reborn (by MaxBogomol) GraveStone Mod (by henkelmax) Mekanism Additions (by bradyaidanc) Create: New Age (by nilBlade) Refined Storage (by raoulvdberge) Embeddium/Rubidium Extras (by Anthxny) ZeroCore 2 (by ZeroNoRyouki) Mekanism Generators (by bradyaidanc) WebDisplays (by ds58) Clumps (by Jaredlll08) Vein Mining (Fabric/Forge/Quilt) (by TheIllusiveC4) Villager Names (by Serilum) Create Slice & Dice (by possible_triangle) Embeddium (by embeddedt) Create: Steam 'n' Rails (by mattentosh) Get It Together, Drops! (by bl4ckscor3) Sophisticated Core (by P3pp3rF1y) Supplementaries (by MehVahdJukaar) Jade Addons (Forge) (by Snownee) Create: Design n' Decor (by MilkyFur) Construction Wand (by ThetaDev) Create: Diesel Generators (by george8188262) Create : Misc & Things (by to0pa_fr) Valkyrien Skies (Forge/Fabric) (by triode_) Refined Storage Addons (by raoulvdberge) FTB Chunks (Forge) (by FTB) FTB Ranks (Forge) (by FTB) Moonlight Lib (by MehVahdJukaar) CC: Tweaked (by SquidDev) Waystones (by BlayTheNinth) Applied Energistics 2 (by thetechnici4n) Trowels fork (by Luciano_cz) Cooking for Blockheads (by BlayTheNinth) Create (by simibubi) Towns and Towers (by Biban_Auriu)
    • Hi, you guys are probably all tired of having to deal with the same topic everytimes. I want to play mods, but forge doesn't want me to. And after days of videos and forum, i have no choices to ask before giving up.. The classic Error code 1 ( here's my debug.log : https://paste.ee/p/0WMSP). I tryed everything. The Forge version fit the mod version. I have java jdk 17 and the path to java is set. My mods folder is empty. My Minecraft luncher path has been changed. Java, Minecraft and Forged has been reinstalled 3 times. I tryed with the curseforge luncher. The only thing i didn't do, and I think it might be the problem, is updating my graphic card drivers. For the only reason that my computer is an Ace Magician ( Tiny pc) that don't have a graphic card. But then I went with Fabric. And it works just fine.  Anyway I can't find anything so thank you for your help. Sorry for my english if there's any mistake. Razziel.  
    • I am trying to make my own modpack and at the moment it crashes before I can get to the main menu. I have been trying to google and figure it out myself but would really appreciate some help. I've been using CurseForge to install mod and think I've gotten all the dependencies but I'm not 100% sure. I hope I got the paste.ee thing right Thanks in advance! https://paste.ee/p/NXdSO
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.