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How to reload the Sound engine with forge?


LeleEdits

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[17:51:35] [Client thread/INFO]: SoundSystem shutting down...
[17:51:35] [pool-17-thread-5/INFO]: [Debug] [GENERAL] Downloaded texture https://dl.labymod.net/advertisement/icons/halloween.png
[17:51:35] [pool-17-thread-1/INFO]: [Debug] [GENERAL] Downloaded texture https://dl.labymod.net/advertisement/icons/discord.png
[17:51:35] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[17:51:35] [Sound Library Loader/INFO]: Starting up SoundSystem...
[17:51:35] [pool-17-thread-2/INFO]: [Debug] [GENERAL] Downloaded texture https://dl.labymod.net/advertisement/icons/twitter.png
[17:51:35] [Thread-17/INFO]: Initializing LWJGL OpenAL
[17:51:35] [Thread-17/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[17:51:35] [Thread-17/INFO]: OpenAL initialized.
[17:51:35] [Sound Library Loader/INFO]: Sound engine started
[17:51:36] [pool-17-thread-4/INFO]: [Debug] [GENERAL] Downloaded texture https://dl.labymod.net/advertisement/icons/shop.png
[17:51:41] [Client thread/INFO]: Max texture size: 16384
[17:51:41] [Client thread/INFO]: Created: 512x512 textures-atlas

In this log you can see that the SoundSystem gehts restartet while pressing F3+S. Is there a method to do it with the forge libary?

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