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Moved Too Quickly, Can't Allocate RAM?


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Previously ran a 1.16.5 Forge Server with 200+ mods and had no issue allocating ram and running without any lag. Allocated 12G of RAM for the server (32G available)

I now updated to a 1.18.1  (39.0.8) Forge Server and downsized to about 30 Mods.

my user_jvm_args are as followed:

# Xmx and Xms set the maximum and minimum RAM usage, respectively.
# They can take any number, followed by an M or a G.
# M means Megabyte, G means Gigabyte.
# For example, to set the maximum to 3GB: -Xmx3G
# To set the minimum to 2.5GB: -Xms2500M

# A good default for a modded server is 4GB.
# Uncomment the next line to set it.


The run batch is as follows

REM Forge requires a configured set of both JVM and program arguments.
REM Add custom JVM arguments to the user_jvm_args.txt
REM Add custom program arguments {such as nogui} to this file in the next line before the %* or
REM  pass them to this script directly
java @user_jvm_args.txt @libraries/net/minecraftforge/forge/1.18.1-39.0.8/win_args.txt nogui%*


With only myself logged in to the server, flying in a straight line I get "Player moved too quickly" and i get a rubber banding effect. The server memory usage in task manager will not exceed 6200M.

Is there something I am doing wrong with my memory allocation in the args? Is this "moved too quickly" and rubber banding unavoidable in the current version?



Edited by UndeadOne
added symptom
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