acaiberii Posted January 9, 2022 Share Posted January 9, 2022 private void handlePower(String power, boolean isFromCo, ClientChatEvent event) { switch (power) { case "immortality": event.setCanceled(true); if (isFromCo) { Minecraft.getInstance().gui.getChat().addMessage(new TextComponent("[HellSchool] " + event.getPlayer() + " went immortal!")); /// ^ not a method, so how do I get the player sending the message? } } } @SubscribeEvent private void onChatMessage(ClientChatEvent event) { boolean isFromCo = event.getOriginalMessage().contains("[CO-OWNER]"); Pattern pattern = Pattern.compile("\\*uses (.*?)\\*"); if (pattern.matcher(event.getOriginalMessage()).find()) { String power = pattern.matcher(event.getOriginalMessage()).replaceAll("$1").replace("*uses ", "").replace("*", ""); this.handlePower(power, isFromCo, event); } } These are the methods I'm using to subscribe to the ClientChatEvent, the comments explain what's going on. I need to get the player to identify the chat message's sender and add that message to the player's personal chat messages. Quote Link to comment Share on other sites More sharing options...
Antotor45 Posted January 9, 2022 Share Posted January 9, 2022 I think you can try this : Minecraft.getMinecraft().player; Quote Link to comment Share on other sites More sharing options...
acaiberii Posted January 9, 2022 Author Share Posted January 9, 2022 Darn, okay then. I thought the ClientChatEvent was universal and only hooked into messages in the InGameHud. Thanks anyway. Quote Link to comment Share on other sites More sharing options...
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