[1.18.1] forge 39.0.18 Log4j NoClassDefFoundError: org/apache/logging/log4j/core/lookup/StrLookup
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Hello, I'm working on my first Minecraft 1.20.2 mod. However, I've created a custom block model and everything works perfectly except the rotation of the block. The code is implemented but it still doesnt work. Need help. This is the code of the object class. import net.minecraft.core.BlockPos; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.HorizontalDirectionalBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.DirectionProperty; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.Mirror; public class DirtyRock extends HorizontalDirectionalBlock { public static final DirectionProperty FACING = BlockStateProperties.HORIZONTAL_FACING; public static final VoxelShape SHAPE = Block.box(4, 0, 4, 12, 2, 11); public DirtyRock(Properties pProperties) { super(pProperties); } @Override public VoxelShape getShape(BlockState pState, BlockGetter pLevel, BlockPos pPos, CollisionContext pContext) { return SHAPE; } @Override public BlockState getStateForPlacement(BlockPlaceContext pContext) { return this.defaultBlockState().setValue(FACING, pContext.getHorizontalDirection().getOpposite()); } @Override public BlockState rotate(BlockState pState, Rotation pRot) { return pState.setValue(FACING, pRot.rotate(pState.getValue(FACING))); } @Override public BlockState mirror(BlockState pState, Mirror pMirror) { return pState.rotate(pMirror.getRotation(pState.getValue(FACING))); } @Override protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> pBuilder) { pBuilder.add(FACING); } } In the ModBlocks class the block is registred like this public static final RegistryObject<Block> DIRTY_ROCK=registerBlock("dirty_rock", ()-> new DirtyRock(BlockBehaviour.Properties.copy(Blocks.STONE_BUTTON))); private static <T extends Block>RegistryObject<T> registerBlock(String name, Supplier<T> block){ RegistryObject<T> toReturn=BLOCKS.register(name,block); registerBlockItem(name,toReturn); return toReturn; } In the Data, ModBlockStateProvider the blockstate is implemened simpleBlock(ModBlocks.DIRTY_ROCK.get(), new ModelFile.UncheckedModelFile(modLoc("block/dirty_rock"))); And in resources/assets/modname/models/block dirty_rock.json is implemented { "credit": "Made with Blockbench", "textures": { "0": "wildandhunt:block/dirty_bricks_block", "particle": "wildandhunt:block/dirty_bricks_block" }, "elements": [ { "from": [5, 0, 4], "to": [9, 1, 8], "rotation": {"angle": 22.5, "axis": "y", "origin": [10, 0, 7]}, "faces": { "north": {"uv": [5, 4, 10, 5], "texture": "#0"}, "east": {"uv": [5, 5, 10, 6], "texture": "#0"}, "south": {"uv": [5, 6, 10, 7], "texture": "#0"}, "west": {"uv": [5, 7, 10, 8], "texture": "#0"}, "up": {"uv": [5, 5, 0, 0], "texture": "#0"}, "down": {"uv": [5, 5, 0, 10], "texture": "#0"} } }, { "from": [9, 0, 4.05], "to": [11, 2, 6.05], "rotation": {"angle": 22.5, "axis": "y", "origin": [8, 0, 9]}, "faces": { "north": {"uv": [5, 4, 10, 5], "texture": "#0"}, "east": {"uv": [5, 5, 10, 6], "texture": "#0"}, "south": {"uv": [5, 6, 10, 7], "texture": "#0"}, "west": {"uv": [5, 7, 10, 8], "texture": "#0"}, "up": {"uv": [5, 5, 0, 0], "texture": "#0"}, "down": {"uv": [5, 5, 0, 10], "texture": "#0"} } }, { "from": [5, 0, 7], "to": [6, 1, 8], "rotation": {"angle": 22.5, "axis": "y", "origin": [10, 0, 10]}, "faces": { "north": {"uv": [5, 4, 10, 5], "texture": "#0"}, "east": {"uv": [5, 5, 10, 6], "texture": "#0"}, "south": {"uv": [5, 6, 10, 7], "texture": "#0"}, "west": {"uv": [5, 7, 10, 8], "texture": "#0"}, "up": {"uv": [5, 5, 0, 0], "texture": "#0"}, "down": {"uv": [5, 5, 0, 10], "texture": "#0"} } }, { "from": [10, 0, 8], "to": [12, 1, 9], "rotation": {"angle": 22.5, "axis": "y", "origin": [15, 0, 11]}, "faces": { "north": {"uv": [5, 4, 10, 5], "texture": "#0"}, "east": {"uv": [5, 5, 10, 6], "texture": "#0"}, "south": {"uv": [5, 6, 10, 7], "texture": "#0"}, "west": {"uv": [5, 7, 10, 8], "texture": "#0"}, "up": {"uv": [5, 5, 0, 0], "texture": "#0"}, "down": {"uv": [5, 5, 0, 10], "texture": "#0"} } }, { "from": [9.4, 0, 5], "to": [12.4, 1, 8.5], "rotation": {"angle": 22.5, "axis": "y", "origin": [12, 0, 7]}, "faces": { "north": {"uv": [8, 0, 11, 1], "texture": "#0"}, "east": {"uv": [8, 2, 10, 3], "texture": "#0"}, "south": {"uv": [8, 1, 11, 2], "texture": "#0"}, "west": {"uv": [8, 3, 10, 4], "texture": "#0"}, "up": {"uv": [8, 2, 5, 0], "texture": "#0"}, "down": {"uv": [8, 2, 5, 4], "texture": "#0"} } }, { "from": [6, 1, 6], "to": [10, 1.75, 10], "rotation": {"angle": 22.5, "axis": "y", "origin": [9, 0, 7]}, "faces": { "north": {"uv": [8, 0, 11, 1], "texture": "#0"}, "east": {"uv": [8, 2, 10, 3], "texture": "#0"}, "south": {"uv": [8, 1, 11, 2], "texture": "#0"}, "west": {"uv": [8, 3, 10, 4], "texture": "#0"}, "up": {"uv": [8, 2, 5, 0], "texture": "#0"}, "down": {"uv": [8, 2, 5, 4], "texture": "#0"} } } ], "display": { "thirdperson_righthand": { "translation": [0, 7.75, 0] }, "thirdperson_lefthand": { "translation": [0, 7.75, 0] }, "firstperson_righthand": { "translation": [0, 8.25, 0] }, "firstperson_lefthand": { "translation": [0, 8.25, 0] }, "ground": { "translation": [0, 4, 0] }, "gui": { "rotation": [32, 32, 9], "translation": [-1.25, 6.25, 0], "scale": [1.31, 1.31, 1.31] }, "fixed": { "translation": [0, 6.75, 0] } }, "groups": [ { "name": "dirty_stone", "origin": [8, 0, 7], "color": 0, "children": [0, 1, 2, 3, 4, 5] } ] }
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has anyone encountered an issue where they have the same mod installed on client and server but when the client tries to join the server the client disconnects immediately and gives this `Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IllegalArgumentException: -1` while the problem exists only when the mod is loaded? Repo: https://github.com/Type-32/PreciseManufacturing/tree/1.20.1 Forge 1.20.1 Mod, logs gives no useful info, but I'm still gonna put it here Server logs: https://pastebin.com/SUBbg0fF No client logs here because when client disconnects it only shows that is has disconnected, and nothing more
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i'm tryin to play All The Mods 8 modpack using curseforge, in 1.19.2 and forge 43.3.8. The game is unable to launch... 8gb ram allocated to the game (i have 16gb) The error code is in pastebin.com/2WydJ7y4
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By LuciDASeal · Posted
Not sure what's causing this but I'm having my problem where my game crashes when i attack Crash Log = https://pastebin.com/MrznXcx9
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