Brokkoli3000 Posted January 14, 2022 Share Posted January 14, 2022 (edited) Hey guys, what would be the best way to store per-world data? With world I don't mean level but a conglomerate of all levels; so in my terminology a world is for example one of the elements in the single player world list. As far as I can see, capabilities can only be stored for single levels, but not for a whole world...🤔 Edited January 14, 2022 by Brokkoli3000 Quote Link to comment Share on other sites More sharing options...
Brokkoli3000 Posted January 14, 2022 Author Share Posted January 14, 2022 And the data of this capability will be accessible always because the overworld is always loaded on the server side? Quote Link to comment Share on other sites More sharing options...
Brokkoli3000 Posted January 14, 2022 Author Share Posted January 14, 2022 Ok thanks then I will try like this! Quote Link to comment Share on other sites More sharing options...
Brokkoli3000 Posted January 14, 2022 Author Share Posted January 14, 2022 Ok thanks then I will try like this! Quote Link to comment Share on other sites More sharing options...
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