vladocc Posted January 27 Share Posted January 27 (edited) I want to lock trading menu for a player until they receive an advancement, but I can't find how to do that in docs. I see it as something like: 1. Player clicks on villager 2. I receive a callback in my code. 3. If player has advancement, trading menu opens. Otherwise message pop up in chat. Edited January 27 by vladocc Quote Link to comment Share on other sites More sharing options...
diesieben07 Posted January 27 Share Posted January 27 PlayerInteractEvent.EntityInteract 1 Quote Link to comment Share on other sites More sharing options...
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