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[1.16] Is there some sort of callback when player interacts with villager?


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I want to lock trading menu for a player until they receive an advancement, but I can't find how to do that in docs.

I see it as something like:
1. Player clicks on villager
2. I receive a callback in my code.
3. If player has advancement, trading menu opens. Otherwise message pop up in chat.

Edited by vladocc
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