Posted January 30, 20223 yr So I am making a catnip carpet type block, and I want to make cats go to it and lie on it. I have already made the code for the AI goal itself. Only issue is adding that AI goal to the cat. I couldn't find anything while searching and now I want to ask here. The only way that comes to my mind is changing the registerGoals() method in Cat.java, but that seems like a bad idea.
January 31, 20223 yr Author 23 hours ago, diesieben07 said: You can register new goals to entities in EntityJoinWorldEvent. So I tried this and it won't work. This is the code: public class events { private static final Logger LOGGER = LogManager.getLogger(); @SubscribeEvent public static void EntityJoined(EntityJoinWorldEvent event) { LOGGER.info("Entity Joined World!"); Entity entity = event.getEntity(); if (entity instanceof Cat) { Cat cat = (Cat) entity; ((Cat) event.getEntity()).goalSelector.addGoal(7, new CatLieOnCatnipGoal(cat, 1.1D, 8)); } } } The event does fire which is confirmed by the logger. EDIT: Sorry for the late reply! Edited January 31, 20223 yr by Davide_24
January 31, 20223 yr Author 47 minutes ago, diesieben07 said: Use the debugger - are the methods on your Goal called? So the isValidTarget() Method is firing but nothing else. The cats won't move to the target block. (temporarily set to slab blocks). I found that the tick() method should also fire while doing some research but it doesn't. public class CatLieOnCatnipGoal extends MoveToBlockGoal { private final Cat cat; private static final Logger LOGGER = LogManager.getLogger(); public CatLieOnCatnipGoal(Cat cat, double p_25136_, int p_25137_) { super(cat, p_25136_, p_25137_, 6); this.cat = cat; this.verticalSearchStart = -2; this.setFlags(EnumSet.of(Goal.Flag.JUMP, Goal.Flag.MOVE)); } @Override public boolean canUse() { return !this.cat.isOrderedToSit() && !this.cat.isLying() && super.canUse(); } @Override public void start() { LOGGER.info("CAT LIE ON CATNIP GOAL STARTED"); super.start(); this.cat.setInSittingPose(false); } @Override protected int nextStartTick(PathfinderMob mob) { return 40; } @Override public void stop() { LOGGER.info("STOPPED"); super.stop(); this.cat.setLying(false); } @Override public void tick() { LOGGER.info("CAT LIE ON CATNIP GOAL TICK!"); super.tick(); this.cat.setInSittingPose(false); if (!this.isReachedTarget()) { this.cat.setLying(false); } else if (!this.cat.isLying()) { this.cat.setLying(true); } } @Override protected boolean isValidTarget(LevelReader levelReader, BlockPos pos) { LOGGER.info("CAT LIE ON CATNIP GOAL SETTING TARGET!"); return levelReader.isEmptyBlock(pos.above()) && levelReader.getBlockState(pos).is(BlockTags.SLABS); } } Edited January 31, 20223 yr by Davide_24 Added more explanation
January 31, 20223 yr Author So it does always return true! The weird part is that it is inconsisten in when it works. restarting without code changes just makes it randomly work (only rarely)????
July 17, 20223 yr Old thread I know, but thought I would share the behavior that caused this since it is very interesting. One problem I found in the code above is that in the CatLieOnCatnipGoal constructor, you have this line: this.verticalSearchStart = -2; While counter-intuitive and a bit obfuscated, the find nearest block uses this variable like so: for(int k = this.verticalSearchStart; k <= j; k = k > 0 ? -k : 1 - k) { This is a part of a series of for loops to search every block within the range. The line above will perform a search going away from a vertical start in a pseudo- absolute value fashion. Basically it alternates between going up then down. If the starting value is 0, the pattern is: START k=0 EVALUATE k= k > 0 ? -k : 1 - k (FALSE, so evaluate right side of ":") EVALUATE k=1-k (1-0) END k=1 (do stuff and loop again) EVALUATE k= k > 0 ? -k : 1 - k (TRUE, so evaluate left side of ":") EVALUATE k = -k (-1) END k=-1 (skipping ahead) k=2 k=-2 k=3 k=-3 By starting at -2, the search will never land on any blocks within 1 vertical block of your cats.
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