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Disabling Block Culling


cozmicarrow

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When working on a texture pack I ran into problems where I could see through the walls with some 3D models when placed down. I later learned that this was block culling and that it happens when you place a block that would normally be a full block and make it a not completely full 3D model. I know it's something in the forge config but I don't know where that is or how to get there, can someone please help me.

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