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Posted

For this teleporter, I'm trying to make a portal that links to another dimension that has naturally spawning portals as features, and I want it to teleport the player into one of the portals of the other dimension, if possible, instead of creating a new one. However, it cannot seem to find any POIs in the target dimension because they aren't generated yet, and I don't think PointOfInterestManager.ensureLoadedAndValid() really generates my feature. I was wondering how I could find the POI for chunks that haven't been generated yet. 

Posted

I was able to trace it to PointOfInterestManager.getOrLoad() being all empty optionals after calling from getInChunk(). I thought that PointOfInterestManager.ensureLoadedAndValid() would load all the chunks that I'm searching, but apparently not. 

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