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In forgeserver environment, when the player uses the shield right-click block, the shield will not deduct durability


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In forgeserver environment, when the player uses the shield right-click block, the shield will not deduct durability

In the test of the latest version of forgeserver in 1.16.5, I found that close combat unit shields such as zombies and spiders will not be judged and deducted for durability.

And it's strange that the server console doesn't display any error messages.

Long range units such as skeletons and coolies' fear of explosions normally consume the durability of shields.

In addition, cave spiders cannot exert poisoning effect when attacking player.

Single person will not have the above problems, only in the server environment.

Thank you for your patience in reading.

Test version: 1.16.5 - 36.2.29 server

Edited by luoxiawuchen
Posted

I'm sorry to ask such a stupid question because of my lack of common sense of minecraft

This is not a bug

When taking less than 4 damage, the shield is not durable

And Zombies just don't hurt 4

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