Jump to content

1.16.5 Сonfig is not updated before registering items


Obscuria

Recommended Posts

My items only set default config values when registering. I think this is due to the fact that they are registered before the config is updated. This is true?

If so, how exactly do I need to rearrange the code so that everything works correctly?
Thanks in advance for your help!

Main Mod Сlass:

package net.obscuria.core;

import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.LogManager;

import net.minecraftforge.fml.network.simple.SimpleChannel;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.config.ModConfig.Type;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.common.MinecraftForge;

import net.minecraft.util.ResourceLocation;
import net.minecraft.item.Item;
import net.minecraft.entity.EntityType;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.block.Block;

import java.util.function.Supplier;

@Mod("ob_core")
public class ObCoreMod {
	public static final Logger LOGGER = LogManager.getLogger(ObCoreMod.class);
	private static final String PROTOCOL_VERSION = "1";
	public static final SimpleChannel PACKET_HANDLER = NetworkRegistry.newSimpleChannel(new ResourceLocation("ob_core", "ob_core"),
			() -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals);

	public ObCoreModElements elements;

	public ObCoreMod() {
		ModLoadingContext.get().registerConfig(Type.COMMON, ConfigHolder.COMMON_SPEC);

		elements = new ObCoreModElements();
		FMLJavaModLoadingContext.get().getModEventBus().register(this);
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::init);
		FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientLoad);
		MinecraftForge.EVENT_BUS.register(new ObCoreModFMLBusEvents(this));
	}

	private void init(FMLCommonSetupEvent event) {
		elements.getElements().forEach(element -> element.init(event));
	}

	public void clientLoad(FMLClientSetupEvent event) {
		elements.getElements().forEach(element -> element.clientLoad(event));
	}

	@SubscribeEvent
	public void registerBlocks(RegistryEvent.Register<Block> event) {
		event.getRegistry().registerAll(elements.getBlocks().stream().map(Supplier::get).toArray(Block[]::new));
	}

	@SubscribeEvent
	public void registerItems(RegistryEvent.Register<Item> event) {
		event.getRegistry().registerAll(elements.getItems().stream().map(Supplier::get).toArray(Item[]::new));
	}

	@SubscribeEvent
	public void registerEntities(RegistryEvent.Register<EntityType<?>> event) {
		event.getRegistry().registerAll(elements.getEntities().stream().map(Supplier::get).toArray(EntityType[]::new));
	}

	@SubscribeEvent
	public void registerEnchantments(RegistryEvent.Register<Enchantment> event) {
		event.getRegistry().registerAll(elements.getEnchantments().stream().map(Supplier::get).toArray(Enchantment[]::new));
	}

	@SubscribeEvent
	public void registerSounds(RegistryEvent.Register<net.minecraft.util.SoundEvent> event) {
		elements.registerSounds(event);
	}

	private static class ObCoreModFMLBusEvents {
		private final ObCoreMod parent;

		ObCoreModFMLBusEvents(ObCoreMod parent) {
			this.parent = parent;
		}

		@SubscribeEvent
		public void serverLoad(FMLServerStartingEvent event) {
			this.parent.elements.getElements().forEach(element -> element.serverLoad(event));
		}
	}
}

 

This site is the worst modding site I have ever seen.  The local administration is rotten people who consider themselves superior to others.

Link to comment
Share on other sites

13 minutes ago, diesieben07 said:

That is correct, registration must not depend on config files so that servers work properly.

I need the characteristics of items to depend on the numbers in the config (damage, for example).  Is it possible?

This site is the worst modding site I have ever seen.  The local administration is rotten people who consider themselves superior to others.

Link to comment
Share on other sites

5 minutes ago, diesieben07 said:

Yes, that is possible, however you must store those in a config of type SERVER and read them on the fly when they are requested. Otherwise the server's config data will not influence the client and lead to buggy behavior.

What does "read them on the fly" mean?  If I register a config of the correct type and in the registration class of the item I take the number of damage from the config, will this not work?

This site is the worst modding site I have ever seen.  The local administration is rotten people who consider themselves superior to others.

Link to comment
Share on other sites

1 hour ago, diesieben07 said:

No, it will not. You must always read the values from the config file as they are needed, you cannot store them anywhere else. This is because the player might connect to different servers which have the value configured differently and your code must still work. Registration of items however only happens once at startup and would not support this use-case.

can you show me the specific code i need for the item to have a value from the config when registering?
At the moment I'm taking the value like this, but it doesn't work.
 

public float getAttackDamage() {
				return ModConfig.ServerConfig.northernStarDamage.get().floatValue();
			}

 

Edited by Obscuria

This site is the worst modding site I have ever seen.  The local administration is rotten people who consider themselves superior to others.

Link to comment
Share on other sites

12 minutes ago, diesieben07 said:

Show your whole item class, where you register the Item as well as your config code.

ModConfig.java

package net.obscuria.core;

import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.loading.FMLPaths;

import java.io.IOException;
import java.nio.file.FileAlreadyExistsException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;

public class ModConfig
{
    public static class ServerConfig
    {
        public static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
        public static final ForgeConfigSpec SPEC;

        public static final ForgeConfigSpec.DoubleValue northernStarDamage;

        static
        {
            BUILDER.comment("Obscuria's Essentials Config.");
            BUILDER.push("General");
            northernStarDamage = BUILDER.comment("Northern Star Damage.").worldRestart().defineInRange("Northern Star Damage", 4F, 0F, 1000F);
            BUILDER.pop();

            SPEC = BUILDER.build();
        }
    }

    public static void setup()
    {
        Path configPath = FMLPaths.CONFIGDIR.get();
        Path bopConfigPath = Paths.get(configPath.toAbsolutePath().toString(), "Obscuria Collection");

        // Create the config folder
        try
        {
            Files.createDirectory(bopConfigPath);
        }
        catch (FileAlreadyExistsException e)
        {
            // Do nothing
        }
        catch (IOException e)
        {
            ObCoreMod.LOGGER.warn("Failed to create Obscuria's Essentials config directory", e);
        }

        ModLoadingContext.get().registerConfig(net.minecraftforge.fml.config.ModConfig.Type.COMMON, ServerConfig.SPEC, "Obscuria Collection/ob-core.toml");
    }
}


BladeOfTheNorthernStarItem.java

package net.obscuria.core.item;

import net.obscuria.core.procedures.BladeOfNorthernStarRightClickedProcedure;
import net.obscuria.core.itemgroup.AaaObGeneralItemGroup;
import net.obscuria.core.ObCoreModElements;

import net.minecraftforge.registries.ObjectHolder;

import net.minecraft.world.World;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.Hand;
import net.minecraft.util.Direction;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.ActionResult;
import net.minecraft.item.crafting.Ingredient;
import net.minecraft.item.SwordItem;
import net.minecraft.item.ItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Item;
import net.minecraft.item.IItemTier;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.block.BlockState;

import java.util.stream.Stream;
import java.util.Map;
import java.util.List;
import java.util.HashMap;
import java.util.AbstractMap;

import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.client.gui.screen.Screen;
import net.obscuria.core.ModConfig;

@ObCoreModElements.ModElement.Tag
public class BladeOfTheNorthernStarItem extends ObCoreModElements.ModElement {
	@ObjectHolder("ob_core:blade_of_northern_star")
	public static final Item block = null;

	public BladeOfTheNorthernStarItem(ObCoreModElements instance) {
		super(instance, 24);
	}

	@Override
	public void initElements() {
		elements.items.add(() -> new SwordItem(new IItemTier() {
			public int getMaxUses() {
				return 1600;
			}

			public float getEfficiency() {
				return 8.5f;
			}

			public float getAttackDamage() {
				return ModConfig.ServerConfig.northernStarDamage.get().floatValue();
			}

			public int getHarvestLevel() {
				return 3;
			}

			public int getEnchantability() {
				return 11;
			}

			public Ingredient getRepairMaterial() {
				return Ingredient.fromStacks(new ItemStack(MagicDustItem.block));
			}
		}, 3, -2.4000000000000001f, new Item.Properties().group(AaaObGeneralItemGroup.tab).isImmuneToFire()) {
			@Override
public void addInformation(ItemStack itemstack, World world, List<ITextComponent> list, ITooltipFlag flag) {
    super.addInformation(itemstack, world, list, flag);
        list.add(new StringTextComponent((new TranslationTextComponent("tooltip.damage").getString() + "7.5 " + new TranslationTextComponent("tooltip.attack_speed").getString() + "0.62s " + 
        new TranslationTextComponent("tooltip.durability").getString() + ((itemstack).getMaxDamage() - (itemstack).getDamage()) + "/" + (itemstack).getMaxDamage())));
        
    if(Screen.hasShiftDown()) {
        list.add(new TranslationTextComponent("tooltip.collapse"));
        list.add(new StringTextComponent(new TranslationTextComponent("tooltip.stick").getString() + new TranslationTextComponent("tooltip.northern_star_line1").getString()));
        list.add(new StringTextComponent(new TranslationTextComponent("tooltip.stick").getString() + new TranslationTextComponent("tooltip.northern_star_line2").getString()));
    } else {
        list.add(new TranslationTextComponent("tooltip.expand"));
    }
}

			@Override
			public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity entity, Hand hand) {
				ActionResult<ItemStack> retval = super.onItemRightClick(world, entity, hand);
				ItemStack itemstack = retval.getResult();
				double x = entity.getPosX();
				double y = entity.getPosY();
				double z = entity.getPosZ();

				BladeOfNorthernStarRightClickedProcedure.executeProcedure(
						Stream.of(new AbstractMap.SimpleEntry<>("entity", entity), new AbstractMap.SimpleEntry<>("itemstack", itemstack))
								.collect(HashMap::new, (_m, _e) -> _m.put(_e.getKey(), _e.getValue()), Map::putAll));
				return retval;
			}

			@Override
			public ActionResultType onItemUse(ItemUseContext context) {
				ActionResultType retval = super.onItemUse(context);
				World world = context.getWorld();
				BlockPos pos = context.getPos();
				PlayerEntity entity = context.getPlayer();
				Direction direction = context.getFace();
				BlockState blockstate = world.getBlockState(pos);
				int x = pos.getX();
				int y = pos.getY();
				int z = pos.getZ();
				ItemStack itemstack = context.getItem();

				BladeOfNorthernStarRightClickedProcedure.executeProcedure(
						Stream.of(new AbstractMap.SimpleEntry<>("entity", entity), new AbstractMap.SimpleEntry<>("itemstack", itemstack))
								.collect(HashMap::new, (_m, _e) -> _m.put(_e.getKey(), _e.getValue()), Map::putAll));
				return retval;
			}
		}.setRegistryName("blade_of_northern_star"));
	}
}

 

Edited by Obscuria

This site is the worst modding site I have ever seen.  The local administration is rotten people who consider themselves superior to others.

Link to comment
Share on other sites

  • Guest locked this topic
Guest
This topic is now closed to further replies.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.