Jump to content

Exception generating new chunk [happens after i ported to 1.18.2]


EnderPoint

Recommended Posts

---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!

Time: 24/03/22, 5:06 pm
Description: Exception generating new chunk

java.lang.IllegalStateException: Feature order cycle found, involved biomes: [Reference{ResourceKey[minecraft:worldgen/biome / minecraft:lush_caves]=net.minecraft.world.level.biome.Biome@6949cead}]
	at net.minecraft.world.level.biome.BiomeSource.buildFeaturesPerStep(BiomeSource.java:129) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.world.level.biome.BiomeSource.lambda$new$0(BiomeSource.java:54) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:183) ~[guava-31.0.1-jre.jar%231!/:?] {}
	at net.minecraft.world.level.biome.BiomeSource.featuresPerStep(BiomeSource.java:243) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.world.level.chunk.ChunkGenerator.applyBiomeDecoration(ChunkGenerator.java:373) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.world.level.chunk.ChunkStatus.lambda$static$12(ChunkStatus.java:143) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.level.chunk.ChunkStatus.generate(ChunkStatus.java:270) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$22(ChunkMap.java:606) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-4.1.27.jar%2339!/:?] {}
	at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$24(ChunkMap.java:604) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}
	at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}
	at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.lambda$message$1(ChunkTaskPriorityQueueSorter.java:51) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.pollTask(ProcessorMailbox.java:86) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.pollUntil(ProcessorMailbox.java:138) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:94) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}
	at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}
	at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}
	at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {}
	at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {}
	at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Server thread
Stacktrace:
	at net.minecraft.world.level.biome.BiomeSource.buildFeaturesPerStep(BiomeSource.java:129) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.world.level.biome.BiomeSource.lambda$new$0(BiomeSource.java:54) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at com.google.common.base.Suppliers$NonSerializableMemoizingSupplier.get(Suppliers.java:183) ~[guava-31.0.1-jre.jar%231!/:?] {}
	at net.minecraft.world.level.biome.BiomeSource.featuresPerStep(BiomeSource.java:243) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.world.level.chunk.ChunkGenerator.applyBiomeDecoration(ChunkGenerator.java:373) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.world.level.chunk.ChunkStatus.lambda$static$12(ChunkStatus.java:143) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.level.chunk.ChunkStatus.generate(ChunkStatus.java:270) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$22(ChunkMap.java:606) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-4.1.27.jar%2339!/:?] {}
	at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$24(ChunkMap.java:604) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}
	at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}
	at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.lambda$message$1(ChunkTaskPriorityQueueSorter.java:51) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.pollTask(ProcessorMailbox.java:86) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.pollUntil(ProcessorMailbox.java:138) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:94) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
-- Chunk to be generated --
Details:
	Location: -1,-1
	Position hash: -1
	Generator: net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator@7d862525
Stacktrace:
	at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$22(ChunkMap.java:606) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at com.mojang.datafixers.util.Either$Left.map(Either.java:38) ~[datafixerupper-4.1.27.jar%2339!/:?] {}
	at net.minecraft.server.level.ChunkMap.lambda$scheduleChunkGeneration$24(ChunkMap.java:604) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) ~[?:?] {}
	at java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}
	at net.minecraft.server.level.ChunkTaskPriorityQueueSorter.lambda$message$1(ChunkTaskPriorityQueueSorter.java:51) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.pollTask(ProcessorMailbox.java:86) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.pollUntil(ProcessorMailbox.java:138) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at net.minecraft.util.thread.ProcessorMailbox.run(ProcessorMailbox.java:94) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading}
	at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec(ForkJoinTask.java:1395) ~[?:?] {}
	at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:373) ~[?:?] {}
	at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec(ForkJoinPool.java:1182) ~[?:?] {}
	at java.util.concurrent.ForkJoinPool.scan(ForkJoinPool.java:1655) ~[?:?] {}
	at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1622) ~[?:?] {}
	at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:165) ~[?:?] {}


-- Affected level --
Details:
	All players: 0 total; []
	Chunk stats: 625
	Level dimension: minecraft:overworld
	Level spawn location: World: (8,64,8), Section: (at 8,0,8 in 0,4,0; chunk contains blocks 0,-64,0 to 15,319,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,-64,0 to 511,319,511)
	Level time: 0 game time, 0 day time
	Level name: New World
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Known server brands: forge
	Level was modded: true
	Level storage version: 0x04ABD - Anvil
Stacktrace:
	at net.minecraft.server.MinecraftServer.createLevels(MinecraftServer.java:377) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.MinecraftServer.loadLevel(MinecraftServer.java:320) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.client.server.IntegratedServer.initServer(IntegratedServer.java:67) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:runtimedistcleaner:A}
	at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:680) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:262) ~[forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1.18.2-recomp.jar%2376!/:?] {re:classloading,pl:accesstransformer:B}
	at java.lang.Thread.run(Thread.java:833) [?:?] {}


-- System Details --
Details:
	Minecraft Version: 1.18.2
	Minecraft Version ID: 1.18.2
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 17.0.2, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation
	Memory: 749458672 bytes (714 MiB) / 1440743424 bytes (1374 MiB) up to 4253024256 bytes (4056 MiB)
	CPUs: 16
	Processor Vendor: GenuineIntel
	Processor Name: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz
	Identifier: Intel64 Family 6 Model 165 Stepping 2
	Microarchitecture: unknown
	Frequency (GHz): 2.21
	Number of physical packages: 1
	Number of physical CPUs: 8
	Number of logical CPUs: 16
	Graphics card #0 name: Intel(R) UHD Graphics
	Graphics card #0 vendor: Intel Corporation (0x8086)
	Graphics card #0 VRAM (MB): 1024.00
	Graphics card #0 deviceId: 0x9bc4
	Graphics card #0 versionInfo: DriverVersion=26.20.100.7985
	Graphics card #1 name: NVIDIA GeForce GTX 1650 Ti
	Graphics card #1 vendor: NVIDIA (0x10de)
	Graphics card #1 VRAM (MB): 4095.00
	Graphics card #1 deviceId: 0x1f95
	Graphics card #1 versionInfo: DriverVersion=30.0.15.1165
	Memory slot #0 capacity (MB): 8192.00
	Memory slot #0 clockSpeed (GHz): 3.20
	Memory slot #0 type: DDR4
	Memory slot #1 capacity (MB): 8192.00
	Memory slot #1 clockSpeed (GHz): 3.20
	Memory slot #1 type: DDR4
	Virtual memory max (MB): 35675.71
	Virtual memory used (MB): 20026.22
	Swap memory total (MB): 19456.00
	Swap memory used (MB): 487.09
	JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
	Server Running: true
	Player Count: 0 / 8; []
	Data Packs: vanilla (incompatible), mod:forge (incompatible), mod:mymod (incompatible)
	World Generation: Stable
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'
	ModLauncher: 9.1.3+9.1.3+main.9b69c82a
	ModLauncher launch target: forgeclientuserdev
	ModLauncher naming: mcp
	ModLauncher services: 
		 mixin PLUGINSERVICE 
		 eventbus PLUGINSERVICE 
		 slf4jfixer PLUGINSERVICE 
		 object_holder_definalize PLUGINSERVICE 
		 runtime_enum_extender PLUGINSERVICE 
		 capability_token_subclass PLUGINSERVICE 
		 accesstransformer PLUGINSERVICE 
		 runtimedistcleaner PLUGINSERVICE 
		 mixin TRANSFORMATIONSERVICE 
		 fml TRANSFORMATIONSERVICE 
	FML Language Providers: 
		[email protected]
		javafml@null
	Mod List: 
		forge-1.18.2-40.0.25_mapped_parchment_2022.03.13-1|Minecraft                     |minecraft                     |1.18.2              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f
		                                                  |Forge                         |forge                         |40.0.25             |DONE      |Manifest: NOSIGNATURE
		main                                              |Uranium Mod                   |mymod                         |0.0NONE             |DONE      |Manifest: NOSIGNATURE
	Crash Report UUID: d3254ef2-a480-479e-9297-c1f31d492e69
	FML: 40.0
	Forge: net.minecraftforge:40.0.25

https://github.com/EnderPoint07/Uranium-Mod/tree/1.18.2 < my code

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • rp.crazyheal.xyz mods  
    • I'm developing a dimension, but it's kinda resource intensive so some times during player teleporting it lags behind making the player phase down into the void, so im trying to implement some kind of pregeneration to force the game loading a small set of chunks in the are the player will teleport to. Some of the things i've tried like using ServerLevel and ServerChunkCache methods like getChunk() dont actually trigger chunk generation if the chunk isn't already on persistent storage (already generated) or placing tickets, but that doesn't work either. Ideally i should be able to check when the task has ended too. I've peeked around some pregen engines, but they're too complex for my current understanding of the system of which I have just a basic understanding (how ServerLevel ,ServerChunkCache  and ChunkMap work) of. Any tips or other classes I should be looking into to understand how to do this correctly?
    • https://mclo.gs/4UC49Ao
    • Way back in the Forge 1.17 days, work started for adding JPMS (Java Platform Module Support) to ModLauncher and ForgeModLoader. This has been used internally by Forge and some libraries for a while now, but mods (those with mods.toml specifically) have not been able to take advantage of it. As of Forge 1.21.1 and 1.21.3, this is now possible!   What is JPMS and what does it mean for modders? JPMS is the Java Platform Module System, introduced in Java 9. It allows you to define modules, which are collections of packages and resources that can be exported or hidden from other modules. This allows for much more fine-tuned control over visibility, cleaner syntax for service declarations and support for sealed types across packages. For example, you might have a mod with a module called `com.example.mod` that exports `com.example.mod.api` and `com.example.mod.impl` to other mods, but hides `com.example.mod.internal` from them. This would allow you to have a clean API for other mods to use, while keeping your internal implementation details hidden from IDE hints, helping prevent accidental usage of internals that might break without prior notice. This is particularly useful if you'd like to use public records with module-private constructors or partially module-private record components, as you can create a sealed interface that only your record implements, having the interface be exported and the record hidden. It's also nice for declaring and using services, as you'll get compile-time errors from the Java compiler for typos and the like, rather than deferring to runtime errors. In more advanced cases, you can also have public methods that are only accessible to specific other modules -- handy if you want internal interactions between multiple of your own mods.   How do I bypass it? We understand there may be drama in implementing a system that prevents mods from accessing each other's internals when necessary (like when a mod is abandoned or you need to fix a compat issue) -- after all, we are already modding a game that doesn't have explicit support for Java mods yet. We have already thought of this and are offering APIs from day one to selectively bypass module restrictions. Let me be clear: Forge mods are not required to use JPMS. If you don't want to use it, you don't have to. The default behaviour is to have fully open, fully exported automatic modules. In Java, you can use the `Add-Opens` and `Add-Exports` manifest attributes to selectively bypass module restrictions of other mods at launch time, and we've added explicit support for these when loading your Forge mods. At compile-time, you can use existing solutions such as the extra-java-module-info Gradle plugin to deal with non-modular dependencies and add extra opens and exports to other modules. Here's an example on how to make the internal package `com.example.examplemod.internal` open to your mod in your build.gradle: tasks.named('jar', Jar) { manifest { attributes([ 'Add-Opens' : 'com.example.examplemod/com.example.examplemod.internal' 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors // (...) ]) } } With the above in your mod's jar manifest, you can now reflectively access the classes inside that internal package. Multiple entries are separated with a space, as per Java's official spec. You can also use Add-Exports to directly call without reflection, however you'd need to use the Gradle plugin mentioned earlier to be able to compile. The syntax for Add-Exports is the same as Add-Opens, and instructions for the compile-time step with the Gradle plugin are detailed later in this post. Remember to prefer the opens and exports keywords inside module-info.java for sources you control. The Add-Opens/Add-Exports attributes are only intended for forcing open other mods.   What else is new with module support? Previously, the runtime module name was always forced to the first mod ID in your `mods.toml` file and all packages were forced fully open and exported. Module names are now distinguished from mod IDs, meaning the module name in your module-info.java can be different from the mod ID in your `mods.toml`. This allows you to have a more descriptive module name that doesn't have to be the same as your mod ID, however we strongly recommend including your mod ID as part of your module name to aid troubleshooting. The `Automatic-Module-Name` manifest attribute is now also honoured, allowing you to specify a module name for your mod without needing to create a `module-info.java` file. This is particularly useful for mods that don't care about JPMS features but want to have a more descriptive module name and easier integration with other mods that do use JPMS.   How do I use it? The first step is to create a `module-info.java` file in your mod's source directory. This file should be in the same package as your main mod class, and should look something like this: open module com.example.examplemod { requires net.minecraftforge.eventbus; requires net.minecraftforge.fmlcore; requires net.minecraftforge.forge; requires net.minecraftforge.javafmlmod; requires net.minecraftforge.mergetool.api; requires org.slf4j; requires logging; } For now, we're leaving the whole module open to reflection, which is a good starting point. When we know we want to close something off, we can remove the open modifier from the module and open or export individual packages instead. Remember that you need to be open to Forge (module name net.minecraftforge.forge), otherwise it can't call your mod's constructor. Next is fixing modules in Gradle. While Forge and Java support modules properly, Gradle does not put automatic modules on the module path by default, meaning that the logging module (from com.mojang:logging) is not found. To fix this, add the Gradle plugin and add a compile-time module definition for that Mojang library: plugins { // (...) id 'org.gradlex.extra-java-module-info' version "1.9" } // (...) extraJavaModuleInfo { failOnMissingModuleInfo = false automaticModule("com.mojang:logging", "logging") } The automatic module override specified in your build.gradle should match the runtime one to avoid errors. You can do the same for any library or mod dependency that is missing either a module-info or explicit Automatic-Module-Name, however be aware that you may need to update your mod once said library adds one. That's all you need to get started with module support in your mods. You can learn more about modules and how to use them at dev.java.
    • Faire la mise à jour grâce à ce lien m'a aider personnellement, merci à @Paint_Ninja. https://www.amd.com/en/support 
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.