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Posted

Hello!

I'm currently trying to render an item, however it doesn't seem to show up in third person. After some testing, I'm able to minimize my code down to the following code that still causes problems:

	@SubscribeEvent
    public void onWorldRender(RenderWorldLastEvent event) {
        if (Minecraft.getInstance().player == null) return;
        // This just renders an item representation of a dirt block one block forward on the X axis from the player's position
        MatrixStack stack = event.getMatrixStack();
        Vector3d pos = Minecraft.getInstance().player.position().add(1, 0, 0);
        ActiveRenderInfo renderInfo = Minecraft.getInstance().gameRenderer.getMainCamera();
        stack.pushPose();
        stack.translate(-renderInfo.getPosition().x + pos.x,
                -renderInfo.getPosition().y + pos.y,
                -renderInfo.getPosition().z + pos.z);
        Minecraft.getInstance().getItemRenderer().renderStatic(new ItemStack(Blocks.DIRT), ItemCameraTransforms.TransformType.FIXED,
                15728880,
                OverlayTexture.NO_OVERLAY,
                stack, Minecraft.getInstance().renderBuffers().bufferSource());
        stack.popPose();
    }

If you need to view my full codebase, you can find it here.

I'm not sure how to proceed to allow it to show up in third person, so any help would be greatly appreciated. Thank you so much!

Edited by hammy3502

  • Author

I got a solution from the Vivecraft Discord server if anyone else is running into this issue.

After the call to

renderStatic()

you'll need to do

Minecraft.getInstance().renderBuffers().bufferSource().endBatch()

to actually draw the item to the screen instead of leaving it in the buffer.

Here's the message from the Forge Discord https://discord.com/channels/313125603924639766/725850371834118214/958845362339192892 . Thanks XFactHD! :)

Edited by hammy3502

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