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Posted (edited)

Гей! У мене є подія, в якій визначено метод, який завжди працює, коли гравець вбиває будь-якого моба. Моє запитання: як мені зробити можливим порівняти нібито зовнішність мобів? Приклад ворожий, нешкідливий. Just in case, I’ll write that I use 1.16.1 and switched recently, approximately after I received a warning from the moderator XD

Edited by Salatosik
Upd-1
Posted

SORRY! Upd: Hi there! I have an event that defines a method that always works when a player kills any mob. My question: how can I make it possible to compare the alleged appearance of mobs? The example is hostile, harmless. Just in case, I’ll write that I use 1.16.1 and switched recently, approximately after I received a warning from the moderator XD

Posted
14 minutes ago, Slickuser7 said:

Sir please put this in English

Sorry, posted the question in English.  I often use a translator because I don't know well.  Apparently it happened a bug and I copied and pasted the text out of fright. I will not deviate from the topic, if you can help please help I will be grateful

Posted (edited)
11 hours ago, diesieben07 said:

You should update to 1.16.5. 1.16.1 is no longer supported.

There are several checks you can do, not all of which will 100% reliably detect hostile mobs:

  • MobEntity#shouldDespawnInPeaceful - should be obvious as to what it does.

  • Entity#getSoundSource - returns HOSTILE for hostile entities, used for sound categories.

  • Lastly there is EntityType#getCategory - returns MONSTER for hostile monsters, but you should check EntityClassification#isFriendly

Thanks you for your support!

Edited by Salatosik

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