Jump to content

Recommended Posts

Posted

Hello,

I have just started to learn to modding and I find myself blocked when passing my mods that server.  

 

Help me plz :'(

 

My crash report :

---- Minecraft Crash Report ----
// There are four lights!

Time: 4/17/22 2:01 AM
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
      at com.drastic.tuto.init.ItemInit.<clinit>(ItemInit.java:55)
      at com.drastic.tuto.objects.blocks.BlockBasic.<init>(BlockBasic.java:24)
      at com.drastic.tuto.init.BlockInit.<clinit>(BlockInit.java:15)
      at com.drastic.tuto.util.handlers.RegistryHandler.onBlockRegister(RegistryHandler.java:26)
      at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_144_RegistryHandler_onBlockRegister_Register.invoke(.dynamic)
      at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
      at net.minecraftforge.fml.common.eventhandler.EventBus$1.invoke(EventBus.java:144)
      at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
      at net.minecraftforge.registries.GameData.fireRegistryEvents(GameData.java:845)
      at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:630)
      at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99)
      at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:333)
      at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:125)
      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
      at java.lang.Thread.run(Thread.java:748)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.model.ModelBiped
      at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
      at java.lang.ClassLoader.loadClass(ClassLoader.java:418)
      at java.lang.ClassLoader.loadClass(ClassLoader.java:351)
      ... 15 more
Caused by: java.lang.NullPointerException
      at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
      ... 17 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
      Minecraft Version: 1.12.2
      Operating System: Linux (amd64) version 4.9.0-17-amd64
      Java Version: 1.8.0_292, AdoptOpenJDK
      Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), AdoptOpenJDK
      Memory: 291300648 bytes (277 MB) / 519110656 bytes (495 MB) up to 6227755008 bytes (5939 MB)
      JVM Flags: 3 total; -XX:+UseSerialGC -Xmx6144M -Xms512M
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      FML: MCP 9.42 Powered by Forge 14.23.5.2859 6 mods loaded, 6 mods active
      States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored

      | State | ID         | Version      | Source                                  | Signature                                |
      |:----- |:---------- |:------------ |:--------------------------------------- |:---------------------------------------- |
      | LCH   | minecraft  | 1.12.2       | minecraft.jar                           | None                                     |
      | LCH   | mcp        | 9.42         | minecraft.jar                           | None                                     |
      | LCH   | FML        | 8.0.99.99    | forge-1.12.2-14.23.5.2859.jar           | e3c3d50c7c986df74c645c0ac54639741c90a557 |
      | LCH   | forge      | 14.23.5.2859 | forge-1.12.2-14.23.5.2859.jar           | e3c3d50c7c986df74c645c0ac54639741c90a557 |
      | LCH   | ebwizardry | 4.3.6        | ElectroblobsWizardry-4.3.6-MC1.12.2.jar | None                                     |
      | LCH   | tuto       | 1.0          | modid-1.0.jar                           | None                                     |

      Loaded coremods (and transformers):
      Profiler Position: N/A (disabled)
      Is Modded: Definitely; Server brand changed to 'fml,forge'
      Type: Dedicated Server (map_server.txt)

Guest
This topic is now closed to further replies.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • How do I download mods for minecraft pe
    • I've tried multiple ways to get the chunk coordinates and none of them have worked, so I'm guessing it may be getChunk().  Is there another way to forcibly load a chunk on that same tick? If all else fails I guess I can just delay my action by a tick, but that's a pain in the butt and makes it more complex to provide appropriate feedback... Also welcome, Zander.  If you're searching for a similar solution, I hope this (eventually) helps you too 😅
    • My guess would be that you are not getting the chunk coordinates right, or getChunk dosnt work.
    • Hello, Recently I have been hosting an RLcraft server on Minecraft Forge Version 1.12.2 - 14.23.5.2860 I originally had lag issues and I chalked it up to playing on less than perfect hardware so I moved the server to better hardware(i9-9900k with 64GB of RAM for 1 player.) After lots of troubleshooting I discovered a couple of things. World saving was causing the MSPT to spike to over 2000Miliseconds and was happening every minute. This kind of makes sense as the world was pre-generated and is over 100GB. I learned that I could turn off world saving and just schedule that and that resolved that issue. After that issue was resolved I discovered another issue. It appears that when exploring chunks, any chunks explored stay loaded. They persist. I was originally thinking that this had to be a mod issue, but it didn't seem like anyone was talking about it. This isn't really a problem on packs with few worldgen mods or just few mods in general, but on beefier packs it becomes a problem. I went through forge changelogs and found this line. Build: 1.12.2-14.23.5.2841 - Thu Aug 29 01:58:50 GMT 2019 bs2609: Improve performance of persistent chunk checks (#5706) Is this a related item to what I am dealing with or just something else?   I went ahead and created a new dedicated server with Just Forge 14.23.5.2860, spark reforged, and it's core mods. I was able to replicate the issue and log it with spark. Hopefully you're able to see this spark profile. It basically shows that as I explored the chunk loading persisted(2000 chunks loaded over 10 minutes with one player)The view distance is set to 10 so that should be 200 chunks per player. If I don't move the loaded chunks are 200. I was however able to fix the persistent chunk issue if I save the world more frequently. My question is, is this intended function of the game or is this a bug? Everywhere I read seems to indicate Minecraft servers save every 5 minutes and not every minute. Can chunks not unload if the world does not autosave. Additionally. Autosave specifically appears to fix this issue. Manually running save-all does not resolve the issue.   I realize this is kind of a log one, sorry. Please let me know if you require further information. Thanks in advance for your time. https://spark.lucko.me/NvlMtC39Yt https://imgur.com/a/K0oyukx https://pastebin.com/z0qGu1Vh  
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.