Jump to content

1.6.2 Nether Ore Generating


MINERGUY67880
 Share

Recommended Posts

Hey, me again, I have been trying to get an ore to generate in the nether but it wont generate. It doesn't crash or anything.

                              Code:

 

World Gen File:

 

package MOnM;

import java.util.Random;

import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.feature.WorldGenMinable;
import cpw.mods.fml.common.IWorldGenerator;

public class WorldGeneratorMOnM implements IWorldGenerator{
    
@Override
public void generate(Random random, int chunkX, int chunkZ, World world,IChunkProvider chunkGenerator, IChunkProvider chunkProvider){
        
	switch(world.provider.dimensionId){
            case 1:
                generateNether(world, random, chunkX * 16, chunkZ * 16);
            case 0:
                generateSurface(world, random, chunkX * 16, chunkZ * 16);
            case -1:
                generateEnd(world, random, chunkX * 16, chunkZ * 16);
	}

}
    
private void generateEnd(World world, Random random, int chunkX, int chunkZ){

}
    
private void generateSurface(World world, Random random, int chunkX,int chunkZ){
	for(int i = 0; i < 20; i++){
		int xCoord = chunkX + random.nextInt(16);
		int yCoord = random.nextInt(80);
		int zCoord = chunkZ + random.nextInt(16);

		(new WorldGenMinable(MOnM.MineriteOre.blockID, 10)).generate(world, random, xCoord, yCoord, zCoord);
	}}


    
private void generateNether(World world, Random random, int chunkX, int chunkZ){
	for(int i = 0; i < 40; i++){
		int xCoord = chunkX + random.nextInt(16);
		int yCoord = random.nextInt(60);
		int zCoord = chunkZ + random.nextInt(16);

		(new WorldGenMinable(MOnM.SataniteOre.blockID, 10)).generate(world, random, xCoord, yCoord, zCoord);

      }

}
}

 

Main File:

 

package MOnM;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = MOnM.modID, version = "0.1", name = "More Ores 'n Minerals")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class MOnM {

public static final String modID = "MOnM";

public static Block MineriteGemBlock;
public static Block MineriteOre;
public static Item MineriteDust;
public static Item MineriteGem;
public static Item MineriteIngot;


public static Block SataniteOre;
public static Block SataniteBlock;

	@EventHandler
public void load(FMLInitializationEvent event){
//Blocks
MineriteOre = new MineriteOre(2000,"mineriteore").setHardness(3.0F).setLightValue(1).setUnlocalizedName("mineriteore");
registerBlock(MineriteOre, "Minerite Ore", MineriteOre.getUnlocalizedName());

MineriteGemBlock = new MineriteGemBlock(2001,"mineritegemblock").setHardness(3.0F).setLightValue(1).setUnlocalizedName("mineritegemblock");
registerBlock(MineriteGemBlock, "Minerite Gem Block", MineriteGemBlock.getUnlocalizedName());

SataniteOre = new SataniteOre(2002,"sataniteore").setHardness(3.0F).setLightValue(1).setUnlocalizedName("sataniteore");
registerBlock(SataniteOre, "Satanite Ore", SataniteOre.getUnlocalizedName());

//Items
MineriteDust = new MineriteDust(2500,"mineritedust").setUnlocalizedName("mineritedust");



LanguageRegistry.addName(MineriteDust, "Minerite Dust");






//World Generator Registry
GameRegistry.registerWorldGenerator(new WorldGeneratorMOnM());


}
	public static void registerBlock(Block block, String name, String unlocalizedName){
		GameRegistry.registerBlock(block, MOnM.modID + unlocalizedName);
		LanguageRegistry.addName(block, name);
	}
}

 

Halp!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I am using a modified MeleeAttackGoal to make an entity pick a random button, go to it and press it. But after a while it just stops and stares at the current button target. I found out that it's just staring at it because it's too far away to press it.  And its's not moving because the current path in the mob navigation is "done". If I move it further away it recalculates a non weird path and fixes itself. If I push it towards the button so it can press it, it sets the target to null, so it once again calculates a new path and fixes itself. What is causing the path to be "done"? And how can I fix this? This is the tick method in the custom goal class: public void tick() { if (mob.buttonTarget != null) { float x = mob.buttonTarget.getX(); float y = mob.buttonTarget.getY(); float z = mob.buttonTarget.getZ(); float hx = x + 0.5f; float hy = y + 0.5f; float hz = z + 0.5f; mob.getLookControl().setLookAt(hx, hy, hz, 30.0F, 30.0F); double distSqr = mob.distanceToSqr(hx, hy, hz); ticksUntilNextPathRecalculation = Math.max(ticksUntilNextPathRecalculation - 1, 0); if ((followingTargetEvenIfNotSeen || hasLineOfSight(mob, mob.buttonTarget)) && ticksUntilNextPathRecalculation <= 0 && ((pathedTargetX == 0.0D && pathedTargetY == 0.0D && pathedTargetZ == 0.0D) || mob.buttonTarget.distSqr(new Vec3i(pathedTargetX, pathedTargetY, pathedTargetZ)) >= 1.0D || mob.getRandom().nextFloat() < 0.05F)) { pathedTargetX = hx; pathedTargetY = hy; pathedTargetZ = hz; ticksUntilNextPathRecalculation = 4 + mob.getRandom().nextInt(7); if (distSqr > 1024.0D) ticksUntilNextPathRecalculation += 10; else if (distSqr > 256.0D) ticksUntilNextPathRecalculation += 5; Path newPath = mob.getNavigation().createPath(mob.buttonTarget, 0); if (newPath != null && !newPath.canReach()) { mob.buttonTarget = null; return; } if (!mob.getNavigation().moveTo(newPath, speedModifier)) ticksUntilNextPathRecalculation += 15; ticksUntilNextPathRecalculation = adjustedTickDelay(ticksUntilNextPathRecalculation); } ticksUntilNextAttack = Math.max(getTicksUntilNextAttack() - 1, 0); checkAndPerformAttack(mob.buttonTarget, distSqr); } }  
    • As of Forge version 44.1.5 and above, Minecraft has started crashing whenever I played it with the Create mod. Without any mods, it loads normally, but when I put in a mod, like MrCrayfish's furniture mod for example, it fails to read the mod properly. Basically I press play and it loads. When the launcher closes, it opens back up again with an Exit Code 1 error, stating that the game crashed due to an unexpected error. Here's my latest.log for more information. https://pastebin.com/pUPBjpbr  
    • The files are harmed by system flaws and glitches. Additionally, the installation procedure might cause files to be lost. The game is so terminated, and an exit code 1 error is displayed. Therefore, attempt a game reinstall.
    • Hello there!  I'm hosting a Minecraft Tekxit PI server on Minecraft 1.12.2 on my computer and I have a little issue. Everything was going great until one day my light in my house went down while a friend was inside the server. The server crashed and when I came back 2 chunks swapped but everything seemed normal. Fastforward in time my friend who was inside the server tried to come back in it but everti-me he tries to join he cannot do it and there is a crash in the server logs. If any other friend tries to join they can, but, that friend that was inside the server when that occurred cannot join. I tried rebooting, rebooting my modem, deleting his player data to start over and nothing works. I'm leaving the crash logs here. Thank you!!! ----------------------------------------------- CRASH LOGS   [10:27:10] [Netty Server IO #1/INFO]: Transforming class 'gu', alias 'net.minecraft.network.NettyCompressionDecoder' [10:27:10] [Netty Server IO #1/INFO]: Scanning method 'decode(Lio/netty/channel/ChannelHandlerContext;Lio/netty/buffer/ByteBuf;Ljava/util/List;)V' [10:27:10] [Netty Server IO #1/INFO]: Patching constant (java.lang.Integer) 2097152 [10:27:10] [Netty Server IO #1/INFO]: Patching constant (java.lang.Integer) 2097152 [10:27:10] [Netty Server IO #1/INFO]: [com.creativemd.creativecore.transformer.CreativeTransformer:transform:49]: [littletiles] Patched net.minecraft.network.NettyCompressionDecoder ... [10:27:13] [Server thread/ERROR]: HandshakeMessageHandler exception java.lang.OutOfMemoryError: Java heap space     at java.util.ArrayList.<init>(Unknown Source) ~[?:1.8.0_361]     at com.google.common.collect.Lists.newArrayListWithCapacity(Lists.java:190) ~[minecraft_server.1.12.2.jar:?]     at net.minecraft.nbt.NBTTagList.read(NBTTagList.java:58) ~[ge.class:?]     at net.minecraft.nbt.NBTTagCompound.readNBT(NBTTagCompound.java:497) ~[fy.class:?]     at net.minecraft.nbt.NBTTagCompound.read(NBTTagCompound.java:58) ~[fy.class:?]     at net.minecraft.nbt.NBTTagCompound.readNBT(NBTTagCompound.java:497) ~[fy.class:?]     at net.minecraft.nbt.NBTTagCompound.read(NBTTagCompound.java:58) ~[fy.class:?]     at net.minecraft.nbt.CompressedStreamTools.read(CompressedStreamTools.java:133) ~[gi.class:?]     at net.minecraft.nbt.CompressedStreamTools.read(CompressedStreamTools.java:88) ~[gi.class:?]     at net.minecraft.nbt.CompressedStreamTools.readCompressed(CompressedStreamTools.java:31) ~[gi.class:?]     at net.minecraft.world.storage.SaveHandler.getPlayerNBT(SaveHandler.java:278) ~[bfb.class:?]     at net.minecraft.server.management.PlayerList.getPlayerNBT(PlayerList.java:340) ~[pl.class:?]     at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.serverInitiateHandshake(NetworkDispatcher.java:220) ~[NetworkDispatcher.class:?]     at net.minecraftforge.fml.common.network.handshake.FMLHandshakeServerState$1.accept(FMLHandshakeServerState.java:49) ~[FMLHandshakeServerState$1.class:?]     at net.minecraftforge.fml.common.network.handshake.HandshakeMessageHandler.userEventTriggered(HandshakeMessageHandler.java:65) ~[HandshakeMessageHandler.class:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:329) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:315) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.fireUserEventTriggered(AbstractChannelHandlerContext.java:307) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.ChannelInboundHandlerAdapter.userEventTriggered(ChannelInboundHandlerAdapter.java:108) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:329) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:315) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.fireUserEventTriggered(AbstractChannelHandlerContext.java:307) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.ChannelInboundHandlerAdapter.userEventTriggered(ChannelInboundHandlerAdapter.java:108) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:329) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:315) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.fireUserEventTriggered(AbstractChannelHandlerContext.java:307) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.DefaultChannelPipeline$HeadContext.userEventTriggered(DefaultChannelPipeline.java:1352) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:329) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.AbstractChannelHandlerContext.invokeUserEventTriggered(AbstractChannelHandlerContext.java:315) ~[minecraft_server.1.12.2.jar:?]     at io.netty.channel.DefaultChannelPipeline.fireUserEventTriggered(DefaultChannelPipeline.java:920) ~[minecraft_server.1.12.2.jar:?]     at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.insertIntoChannel(NetworkDispatcher.java:183) ~[NetworkDispatcher.class:?]     at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.serverToClientHandshake(NetworkDispatcher.java:154) ~[NetworkDispatcher.class:?]
    • (Mod name is Custom Npcs)
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.