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[Forge] Error when I startup the game after adding a Dimension. Please Help


gmod622
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Hello! Today I followed a tutorial to make a dimension. After following every step, there were no errors, So i started the game then i got the crash:

 

 

 

java.lang.ExceptionInInitializerError

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at java.lang.Class.forName0(Native Method)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at java.lang.Class.forName(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at java.lang.reflect.Method.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventBus.post(EventBus.java:267)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at java.lang.reflect.Method.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at com.google.common.eventbus.EventBus.post(EventBus.java:267)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at net.minecraft.client.Minecraft.startGame(Minecraft.java:470)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at net.minecraft.client.main.Main.main(Main.java:93)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at java.lang.reflect.Method.invoke(Unknown Source)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

2013-08-05 13:15:03 [iNFO] [sTDOUT] Caused by: java.lang.NullPointerException

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at mod.gmod622.biome.BiomeGenZecraft.<init>(BiomeGenZecraft.java:24)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  at mod.gmod622.main.mod_ZeCraft.<clinit>(mod_ZeCraft.java:52)

2013-08-05 13:15:03 [iNFO] [sTDOUT]  ... 35 more

 

 

 

Code:

 

Main Class:

 

 

package mod.gmod622.main;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import mod.gmod622.Provider.WorldProviderZeCraft;
import mod.gmod622.biome.BiomeGenZecraft;
import mod.gmod622.block.TestBlockClass;
import mod.gmod622.block.ZeDirtBlockClass;
import mod.gmod622.block.ZeGrassBlockClass;
import mod.gmod622.block.ZePortalBlockClass;
import mod.gmod622.block.ZePortalItemClass;
import mod.gmod622.block.ZeStoneBlockClass;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.Property;
import net.minecraftforge.event.ForgeSubscribe;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = mod_ZeCraft.modid, name = "ZeCraft", version = "0.0.0.1a")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class mod_ZeCraft
{
     public static final String modid = "ZeCraft";
    
     public static int DimID = 2;
public static final int TestBlockID = 3615;
public static final int ZeGrassID = 3615;
public static final int ZeDirtID = 3618;
public static final int ZeStoneID = 3619;
public static final int ZePortalID = 3616;
public static final int ZePortalItemID = 3617;

     public static Block TestBlock;
     public static Block ZeGrass;
     public static Block ZeDirt;
     public static Block ZeStone;
     public static Block ZePortal;
     public static Item ZePortalItem;
    
     public static final BiomeGenBase ZeBiome = new BiomeGenZecraft(25);
    
    
    
    
     @Init
     public void load(FMLInitializationEvent event)
     {
    
     //Block implemtation
     TestBlock = new TestBlockClass(TestBlockID, Material.rock).setUnlocalizedName("ZeCraft:TestBlock").setStepSound(Block.soundMetalFootstep).setHardness(0.2F).setResistance(10.0F);
     ZeDirt = new ZeDirtBlockClass(ZeDirtID, Material.ground).setUnlocalizedName("ZeCraft:ZeDirt").setHardness(0.9F).setStepSound(Block.soundGrassFootstep);            
     ZeGrass = new ZeGrassBlockClass(ZeGrassID, Material.grass).setUnlocalizedName("ZeCraft:ZeGrass").setHardness(0.9F).setStepSound(Block.soundGrassFootstep);            
     ZeStone = new ZeStoneBlockClass(ZeStoneID, Material.ground).setUnlocalizedName("ZeCraft:ZeStone").setHardness(0.9F).setStepSound(Block.soundStoneFootstep);            
     ZePortal = new ZePortalBlockClass(ZePortalID).setUnlocalizedName("ZeCraft:ZePortalBlock").setHardness(-1F).setStepSound(Block.soundGlassFootstep);
    
     //Item implematation
     ZePortalItem = new ZePortalItemClass(ZePortalItemID).setUnlocalizedName("ZeCraft:ZePortalItem");
    
    
     //Block Registry
    
     GameRegistry.registerBlock(TestBlock, "Test Block");
     LanguageRegistry.addName(TestBlock, "Test Block");
    
     GameRegistry.registerBlock(ZeGrass, "Ze-Grass");
     LanguageRegistry.addName(ZeGrass, "Ze-Grass");
    
     GameRegistry.registerBlock(ZeStone, "Ze-Stone");
     LanguageRegistry.addName(ZeStone, "Ze-Stone");
    
     GameRegistry.registerBlock(ZeDirt, "Ze-Dirt");
     LanguageRegistry.addName(ZeDirt, "Ze-Dirt");
    
     GameRegistry.registerBlock(ZePortal, "Ze-Portal");
     LanguageRegistry.addName(ZePortal, "Ze-Portal");
    
     //Item Regirty
     GameRegistry.registerItem(ZePortalItem, "Ze-Portal Item");
     LanguageRegistry.addName(ZePortalItem, "Ze-Portal Item");
    
    
    
     //Randoms
    
     someConfigFlag = false;
    
     //Dim
     /**Register WorldProvider for Dimension **/
     DimensionManager.registerProviderType(DimID, WorldProviderZeCraft.class, true);
     DimensionManager.registerDimension(DimID, DimID);
    
     }
    
    
    
    
     @PreInit
     public void preInit(FMLPreInitializationEvent event) {
             Configuration config = new Configuration(event.getSuggestedConfigurationFile());
             config.load();
             int randomBlockID = config.getBlock("TestBlock", TestBlockID).getInt();
//             int randomItemID = config.getItem("RandomItem", 20000).getInt();
             // Since this flag is a boolean, we can read it into the variable directly from the config.
             someConfigFlag = config.get(Configuration.CATEGORY_GENERAL, "SomeConfigFlag", false).getBoolean(false);
            
             //Notice there is nothing that gets the value of this property so the expression results in a Property object.
             Property someProperty = config.get(Configuration.CATEGORY_GENERAL, "SomeConfigString", "nothing");
            
             // Here we add a comment to our new property.
             someProperty.comment = "IDK CONFIG";
            
             // String someConfigString = someProperty.value;
             // this could also be:
             // int someInt = someProperty.getInt();
             // boolean someBoolean = someProperty.getBoolean(true);
             config.save();
     }
    
    
    
    
    
     public static boolean someConfigFlag;
}

 

 

Biome Gen:

 

 


package mod.gmod622.biome;
import java.util.List;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mod.gmod622.main.mod_ZeCraft;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;

public class BiomeGenZecraft extends BiomeGenBase
{
private WorldGenerator UnDeadworldGeneratorBigTree;
public final Material blockMaterial;
public BiomeGenZecraft(int par1)
{
super(par1);
this.blockMaterial = Material.water;
this.minHeight = 0.1F;
this.maxHeight = 0.6F;
this.spawnableMonsterList.clear();
this.spawnableCreatureList.clear();
this.topBlock = ((byte)mod_ZeCraft.ZeGrass.blockID);
this.fillerBlock = ((byte)mod_ZeCraft.ZeDirt.blockID);
this.setBiomeName("Tutorial");

/** this changes the water colour, its set to red now but ggole the java colours **/
this.waterColorMultiplier = 0xE42D17;
}
}

 

 

Portal Position:

 

 



package mod.gmod622.Pos;
import mod.gmod622.teleporter.ZeCraftTeleporter;
import net.minecraft.util.ChunkCoordinates;

public class PortalPostionZeCraft extends ChunkCoordinates
{
public long field_85087_d;
final ZeCraftTeleporter field_85088_e;
public PortalPostionZeCraft(ZeCraftTeleporter tutorialTeleporter, int par2, int par3, int par4, long par5)
{
super(par2, par3, par4);
this.field_85088_e = tutorialTeleporter;
this.field_85087_d = par5;
}
}

 

 

Chunk Provider:

 

 




package mod.gmod622.Provider;
import java.util.List;
import java.util.Random;

import mod.gmod622.main.mod_ZeCraft;
import net.minecraft.block.Block;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkPosition;
import net.minecraft.world.SpawnerAnimals;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.WorldChunkManager;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.MapGenBase;
import net.minecraft.world.gen.MapGenCaves;
import net.minecraft.world.gen.MapGenRavine;
import net.minecraft.world.gen.NoiseGeneratorOctaves;
import net.minecraft.world.gen.feature.MapGenScatteredFeature;
import net.minecraft.world.gen.feature.WorldGenLakes;
import net.minecraft.world.gen.structure.MapGenMineshaft;
import net.minecraft.world.gen.structure.MapGenStronghold;
import net.minecraft.world.gen.structure.MapGenVillage;


public class ChunkProviderZeCraft implements IChunkProvider
{
private Random rand;
private NoiseGeneratorOctaves noiseGen1;
private NoiseGeneratorOctaves noiseGen2;
private NoiseGeneratorOctaves noiseGen3;
private NoiseGeneratorOctaves noiseGen4;
public NoiseGeneratorOctaves noiseGen5;
public NoiseGeneratorOctaves noiseGen6;
public NoiseGeneratorOctaves mobSpawnerNoise;
private World worldObj;
private final boolean mapFeaturesEnabled;
private double[] noiseArray;
private double[] stoneNoise = new double[256];
private MapGenBase caveGenerator = new MapGenCaves();
private MapGenStronghold strongholdGenerator = new MapGenStronghold();
private MapGenVillage villageGenerator = new MapGenVillage();
private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft();
private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature();
private MapGenBase ravineGenerator = new MapGenRavine();
private BiomeGenBase[] biomesForGeneration;
double[] noise3;
double[] noise1;
double[] noise2;
double[] noise5;
double[] noise6;
float[] parabolicField;
int[][] field_73219_j = new int[32][32];
public ChunkProviderZeCraft(World par1World, long par2, boolean par4) {
this.worldObj = par1World;
this.mapFeaturesEnabled = par4;
this.rand = new Random(par2);
this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16);
this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16);
this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, ;
this.noiseGen4 = new NoiseGeneratorOctaves(this.rand, 4);
this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10);
this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16);
this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, ;
}
/**
* Generates the shape of the terrain for the chunk though its all stone though the water is frozen if the
* temperature is low enough
*/
public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte)
{
byte b0 = 4;
byte b1 = 16;
byte b2 = 63;
int k = b0 + 1;
byte b3 = 17;
int l = b0 + 1;
this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, par1 * 4 - 2, par2 * 4 - 2, k + 5, l + 5);
this.noiseArray = this.initializeNoiseField(this.noiseArray, par1 * b0, 0, par2 * b0, k, b3, l);
for (int i1 = 0; i1 < b0; ++i1)
{
for (int j1 = 0; j1 < b0; ++j1)
{
for (int k1 = 0; k1 < b1; ++k1)
{
double d0 = 0.125D;
double d1 = this.noiseArray[((i1 + 0) * l + j1 + 0) * b3 + k1 + 0];
double d2 = this.noiseArray[((i1 + 0) * l + j1 + 1) * b3 + k1 + 0];
double d3 = this.noiseArray[((i1 + 1) * l + j1 + 0) * b3 + k1 + 0];
double d4 = this.noiseArray[((i1 + 1) * l + j1 + 1) * b3 + k1 + 0];
double d5 = (this.noiseArray[((i1 + 0) * l + j1 + 0) * b3 + k1 + 1] - d1) * d0;
double d6 = (this.noiseArray[((i1 + 0) * l + j1 + 1) * b3 + k1 + 1] - d2) * d0;
double d7 = (this.noiseArray[((i1 + 1) * l + j1 + 0) * b3 + k1 + 1] - d3) * d0;
double d8 = (this.noiseArray[((i1 + 1) * l + j1 + 1) * b3 + k1 + 1] - d4) * d0;
for (int l1 = 0; l1 < 8; ++l1)
{
double d9 = 0.25D;
double d10 = d1;
double d11 = d2;
double d12 = (d3 - d1) * d9;
double d13 = (d4 - d2) * d9;
for (int i2 = 0; i2 < 4; ++i2)
{
int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1;
short short1 = 128;
j2 -= short1;
double d14 = 0.25D;
double d15 = (d11 - d10) * d14;
double d16 = d10 - d15;
for (int k2 = 0; k2 < 4; ++k2)
{
if ((d16 += d15) > 0.0D)
{
/** Main filler block fill's all the underground, replaces block stone **/
par3ArrayOfByte[j2 += short1] = (byte)mod_ZeCraft.ZeStone.blockID;//
}
else if (k1 * 8 + l1 < b2)
{
par3ArrayOfByte[j2 += short1] = (byte)Block.waterStill.blockID;
}
else
{
par3ArrayOfByte[j2 += short1] = 0;
}
}
d10 += d12;
d11 += d13;
}
d1 += d5;
d2 += d6;
d3 += d7;
d4 += d8;
}
}
}
}
}
public void replaceBlocksForBiome(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase)
{
byte var5 = 63;
double var6 = 0.03125D;
this.stoneNoise = this.noiseGen4.generateNoiseOctaves(this.stoneNoise, par1 * 16, par2 * 16, 0, 16, 16, 1, var6 * 2.0D, var6 * 2.0D, var6 * 2.0D);
for (int var8 = 0; var8 < 16; var8++)
{
for (int var9 = 0; var9 < 16; var9++)
{
BiomeGenBase var10 = par4ArrayOfBiomeGenBase[(var9 + var8 * 16)];
float var11 = var10.getFloatTemperature();
int var12 = (int)(this.stoneNoise[(var8 + var9 * 16)] / 3.0D + 3.0D + this.rand.nextDouble() * 0.25D);
int var13 = -1;
byte var14 = var10.topBlock;
byte var15 = var10.fillerBlock;
for (int var16 = 127; var16 >= 0; var16--)
{
int var17 = (var9 * 16 + var8) * 128 + var16;
if (var16 <= 0 + this.rand.nextInt(5))
{
par3ArrayOfByte[var17] = ((byte)Block.bedrock.blockID);
}
else
{
byte var18 = par3ArrayOfByte[var17];
if (var18 == 0)
{
var13 = -1;
}
/** Main filler block fill's all the underground, replaces block stone **/
else if (var18 != mod_ZeCraft.ZeStone.blockID)
{
if (var13 == -1)
{
if (var12 == 0)
{
var14 = 0;

/** change to custom dirt **/
var15 = (byte)mod_ZeCraft.ZeDirt.blockID;//
}
else if ((var16 >= var5 - 4) && (var16 <= var5 + 1))
{
var14 = var10.topBlock;
var15 = var10.fillerBlock;
}
if ((var16 < var5) && (var14 == 0))
{
if (var11 < 0.15F)
{
var14 = (byte)Block.ice.blockID;
}
else
{
var14 = (byte)Block.waterStill.blockID;
}
}
var13 = var12;
if (var16 >= var5 - 1)
{
par3ArrayOfByte[var17] = var14;
}
else
{
par3ArrayOfByte[var17] = var15;
}
}
else if (var13 > 0)
{
var13--;
par3ArrayOfByte[var17] = var15;
if ((var13 == 0) && (var15 == Block.sand.blockID))
{
var13 = this.rand.nextInt(4);
var15 = (byte)Block.sandStone.blockID;
}
}
}
}
}
}
}
}
public Chunk loadChunk(int par1, int par2)
{
return provideChunk(par1, par2);
}
public Chunk provideChunk(int par1, int par2)
{
this.rand.setSeed(par1 * 341873128712L + par2 * 132897987541L);
byte[] var3 = new byte[32768];
generateTerrain(par1, par2, var3);
this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16);
replaceBlocksForBiome(par1, par2, var3, this.biomesForGeneration);
this.caveGenerator.generate(this, this.worldObj, par1, par2, var3);
this.ravineGenerator.generate(this, this.worldObj, par1, par2, var3);
if (this.mapFeaturesEnabled)
{
this.mineshaftGenerator.generate(this, this.worldObj, par1, par2, var3);
this.villageGenerator.generate(this, this.worldObj, par1, par2, var3);
this.strongholdGenerator.generate(this, this.worldObj, par1, par2, var3);
this.scatteredFeatureGenerator.generate(this, this.worldObj, par1, par2, var3);
}
Chunk var4 = new Chunk(this.worldObj, var3, par1, par2);
byte[] var5 = var4.getBiomeArray();
for (int var6 = 0; var6 < var5.length; var6++)
{
var5[var6] = ((byte)this.biomesForGeneration[var6].biomeID);
}
var4.generateSkylightMap();
return var4;
}
private double[] initializeNoiseField(double[] par1ArrayOfDouble, int par2, int par3, int par4, int par5, int par6, int par7)
{
if (par1ArrayOfDouble == null)
{
par1ArrayOfDouble = new double[par5 * par6 * par7];
}
if (this.parabolicField == null)
{
this.parabolicField = new float[25];
for (int var8 = -2; var8 <= 2; var8++)
{
for (int var9 = -2; var9 <= 2; var9++)
{
float var10 = 10.0F / MathHelper.sqrt_float(var8 * var8 + var9 * var9 + 0.2F);
this.parabolicField[(var8 + 2 + (var9 + 2) * 5)] = var10;
}
}
}
double var44 = 684.41200000000003D;
double var45 = 684.41200000000003D;
this.noise5 = this.noiseGen5.generateNoiseOctaves(this.noise5, par2, par4, par5, par7, 1.121D, 1.121D, 0.5D);
this.noise6 = this.noiseGen6.generateNoiseOctaves(this.noise6, par2, par4, par5, par7, 200.0D, 200.0D, 0.5D);
this.noise3 = this.noiseGen3.generateNoiseOctaves(this.noise3, par2, par3, par4, par5, par6, par7, var44 / 80.0D, var45 / 160.0D, var44 / 80.0D);
this.noise1 = this.noiseGen1.generateNoiseOctaves(this.noise1, par2, par3, par4, par5, par6, par7, var44, var45, var44);
this.noise2 = this.noiseGen2.generateNoiseOctaves(this.noise2, par2, par3, par4, par5, par6, par7, var44, var45, var44);
boolean var43 = false;
boolean var42 = false;
int var12 = 0;
int var13 = 0;
for (int var14 = 0; var14 < par5; var14++)
{
for (int var15 = 0; var15 < par7; var15++)
{
float var16 = 0.0F;
float var17 = 0.0F;
float var18 = 0.0F;
byte var19 = 2;
BiomeGenBase var20 = this.biomesForGeneration[(var14 + 2 + (var15 + 2) * (par5 + 5))];
for (int var21 = -var19; var21 <= var19; var21++)
{
for (int var22 = -var19; var22 <= var19; var22++)
{
BiomeGenBase var23 = this.biomesForGeneration[(var14 + var21 + 2 + (var15 + var22 + 2) * (par5 + 5))];
float var24 = this.parabolicField[(var21 + 2 + (var22 + 2) * 5)] / (var23.minHeight + 2.0F);
if (var23.minHeight > var20.minHeight)
{
var24 /= 2.0F;
}
var16 += var23.maxHeight * var24;
var17 += var23.minHeight * var24;
var18 += var24;
}
}
var16 /= var18;
var17 /= var18;
var16 = var16 * 0.9F + 0.1F;
var17 = (var17 * 4.0F - 1.0F) / 8.0F;
double var47 = this.noise6[var13] / 8000.0D;
if (var47 < 0.0D)
{
var47 = -var47 * 0.3D;
}
var47 = var47 * 3.0D - 2.0D;
if (var47 < 0.0D)
{
var47 /= 2.0D;
if (var47 < -1.0D)
{
var47 = -1.0D;
}
var47 /= 1.4D;
var47 /= 2.0D;
}
else
{
if (var47 > 1.0D)
{
var47 = 1.0D;
}
var47 /= 8.0D;
}
var13++;
for (int var46 = 0; var46 < par6; var46++)
{
double var48 = var17;
double var26 = var16;
var48 += var47 * 0.2D;
var48 = var48 * par6 / 16.0D;
double var28 = par6 / 2.0D + var48 * 4.0D;
double var30 = 0.0D;
double var32 = (var46 - var28) * 12.0D * 128.0D / 128.0D / var26;
if (var32 < 0.0D)
{
var32 *= 4.0D;
}
double var34 = this.noise1[var12] / 512.0D;
double var36 = this.noise2[var12] / 512.0D;
double var38 = (this.noise3[var12] / 10.0D + 1.0D) / 2.0D;
if (var38 < 0.0D)
{
var30 = var34;
}
else if (var38 > 1.0D)
{
var30 = var36;
}
else
{
var30 = var34 + (var36 - var34) * var38;
}
var30 -= var32;
if (var46 > par6 - 4)
{
double var40 = (var46 - (par6 - 4)) / 3.0F;
var30 = var30 * (1.0D - var40) + -10.0D * var40;
}
par1ArrayOfDouble[var12] = var30;
var12++;
}
}
}
return par1ArrayOfDouble;
}
public boolean chunkExists(int par1, int par2)
{
return true;
}
public void populate(IChunkProvider par1IChunkProvider, int par2, int par3)
{
net.minecraft.block.BlockSand.fallInstantly = true;
int var4 = par2 * 16;
int var5 = par3 * 16;
BiomeGenBase var6 = this.worldObj.getBiomeGenForCoords(var4 + 16, var5 + 16);
this.rand.setSeed(this.worldObj.getSeed());
long var7 = this.rand.nextLong() / 2L * 2L + 1L;
long var9 = this.rand.nextLong() / 2L * 2L + 1L;
this.rand.setSeed(par2 * var7 + par3 * var9 ^ this.worldObj.getSeed());
boolean var11 = false;
if (this.mapFeaturesEnabled)
{
this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
var11 = this.villageGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
this.strongholdGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
this.scatteredFeatureGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3);
}
if ((!var11) && (this.rand.nextInt(4) == 0))
{
int var12 = var4 + this.rand.nextInt(16) + 8;
int var13 = this.rand.nextInt(128);
int var14 = var5 + this.rand.nextInt(16) + 8;
new WorldGenLakes(Block.waterStill.blockID).generate(this.worldObj, this.rand, var12, var13, var14);
}
var6.decorate(this.worldObj, this.rand, var4, var5);
SpawnerAnimals.performWorldGenSpawning(this.worldObj, var6, var4 + 8, var5 + 8, 16, 16, this.rand);
var4 += 8;
var5 += 8;
for (int var12 = 0; var12 < 16; var12++)
{
for (int var13 = 0; var13 < 16; var13++)
{
int var14 = this.worldObj.getPrecipitationHeight(var4 + var12, var5 + var13);
if (this.worldObj.isBlockFreezable(var12 + var4, var14 - 1, var13 + var5))
{
this.worldObj.setBlock(var12 + var4, var14 - 1, var13 + var5, Block.ice.blockID);
}
if (this.worldObj.canSnowAt(var12 + var4, var14, var13 + var5))
{
this.worldObj.setBlock(var12 + var4, var14, var13 + var5, Block.snow.blockID);
}
}
}
net.minecraft.block.BlockSand.fallInstantly = false;
}
public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)
{
return true;
}
public boolean unload100OldestChunks()
{
return false;
}
public boolean canSave()
{
return true;
}
public String makeString()
{
return "RandomLevelSource";
}
public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4)
{
BiomeGenBase var5 = this.worldObj.getBiomeGenForCoords(par2, par4);
return var5 == null ? null : var5.getSpawnableList(par1EnumCreatureType);
}
public ChunkPosition findClosestStructure(World par1World, String par2Str, int par3, int par4, int par5)
{
return ("Stronghold".equals(par2Str)) && (this.strongholdGenerator != null) ? this.strongholdGenerator.getNearestInstance(par1World, par3, par4, par5) : null;
}
public int getLoadedChunkCount() {
return 0;
}
public boolean unloadQueuedChunks()
{
return false;
}
public void recreateStructures(int i, int j)
{
}
@Override
public void func_104112_b() {
// TODO Auto-generated method stub
}
}

 

 

 

World Provider:

 

 



package mod.gmod622.Provider;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mod.gmod622.main.mod_ZeCraft;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.util.Vec3Pool;
import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.biome.WorldChunkManagerHell;
import net.minecraft.world.chunk.IChunkProvider;

public class WorldProviderZeCraft extends WorldProvider
{
private float[] colorsSunriseSunset = new float[4];
public void registerWorldChunkManager()
{
this.worldChunkMgr = new WorldChunkManagerHell(mod_ZeCraft.ZeBiome, this.dimensionId, this.dimensionId);
this.dimensionId = mod_ZeCraft.DimID;
this.hasNoSky = false;
}
public IChunkProvider createChunkGenerator()
{
return new ChunkProviderZeCraft(this.worldObj, this.worldObj.getSeed(), false);
}
public int getAverageGroundLevel()
{
return 0;
}
@SideOnly(Side.CLIENT)
public boolean doesXZShowFog(int par1, int par2)
{
return false;
}
public String getDimensionName()
{
return "UnDead";
}
public boolean renderStars()
{
return true;
}
public float getStarBrightness(World world, float f)
{
return 10.0F;
}
public boolean renderClouds()
{
return true;
}
public boolean renderVoidFog()
{
return false;
}
public boolean renderEndSky()
{
return false;
}
public float setSunSize()
{
return 10.0F;
}
public float setMoonSize()
{
return 8.0F;
}
@SideOnly(Side.CLIENT)
public boolean isSkyColored()
{
return true;
}
public boolean canRespawnHere()
{
return false;
}
public boolean isSurfaceWorld()
{
return true;
}
@SideOnly(Side.CLIENT)
public float getCloudHeight()
{
return 128.0F;
}
@SideOnly(Side.CLIENT)
public String getSunTexture()
{
return "/Main:TwinSuns.png";
}
public boolean canCoordinateBeSpawn(int par1, int par2)
{
return false;
}
public ChunkCoordinates getEntrancePortalLocation()
{
return new ChunkCoordinates(50, 5, 0);
}
protected void generateLightBrightnessTable()
{
float f = 12.0F;
for (int i = 0; i <= 15; i++)
{
float f1 = 12.0F - i / 15.0F;
this.lightBrightnessTable[i] = ((1.0F - f1) / (f1 * 3.0F + 1.0F) * (1.0F - f) + f);
}
}
@SideOnly(Side.CLIENT)
public String getWelcomeMessage()
{
if ((this instanceof WorldProviderZeCraft))
{
return "Entering Tut Dimension";
}
return null;
}
@SideOnly(Side.CLIENT)
public float[] calcSunriseSunsetColors(float par1, float par2)
{
float f2 = 0.4F;
float f3 = MathHelper.cos(par1 * 3.141593F * 2.0F) - 0.0F;
float f4 = -0.0F;
if ((f3 >= f4 - f2) && (f3 <= f4 + f2))
{
float f5 = (f3 - f4) / f2 * 0.5F + 0.5F;
float f6 = 1.0F - (1.0F - MathHelper.sin(f5 * 3.141593F)) * 0.99F;
f6 *= f6;
this.colorsSunriseSunset[0] = (f5 * 0.3F + 0.7F);
this.colorsSunriseSunset[1] = (f5 * f5 * 0.7F + 0.2F);
this.colorsSunriseSunset[2] = (f5 * f5 * 0.0F + 0.2F);
this.colorsSunriseSunset[3] = f6;
return this.colorsSunriseSunset;
}
return null;
}
public float calculateCelestialAngle(long par1, float par3)
{
int j = (int)(par1 % 24000L);
float f1 = (j + par3) / 24000.0F - 0.25F;
if (f1 < 0.0F)
{
f1 += 1.0F;
}
if (f1 > 1.0F)
{
f1 -= 1.0F;
}
float f2 = f1;
f1 = 1.0F - (float)((Math.cos(f1 * 3.141592653589793D) + 1.0D) / 2.0D);
f1 = f2 + (f1 - f2) / 3.0F;
return f1;
}
@SideOnly(Side.CLIENT)
public Vec3 getFogColor(float par1, float par2)
{
int i = 10518688;
float f2 = MathHelper.cos(par1 * 3.141593F * 2.0F) * 2.0F + 0.5F;
if (f2 < 0.0F)
{
f2 = 0.0F;
}
if (f2 > 1.0F)
{
f2 = 1.0F;
}
float f3 = (i >> 16 & 0xFF) / 255.0F;
float f4 = (i >> 8 & 0xFF) / 255.0F;
float f5 = (i & 0xFF) / 255.0F;
f3 *= (f2 * 0.0F + 0.15F);
f4 *= (f2 * 0.0F + 0.15F);
f5 *= (f2 * 0.0F + 0.15F);
return this.worldObj.getWorldVec3Pool().getVecFromPool(f3, f4, f5);
}
}

 

 

Teleporter Ze-Craft:

 

 



package mod.gmod622.teleporter;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import java.util.Random;

import mod.gmod622.Pos.PortalPostionZeCraft;
import mod.gmod622.main.mod_ZeCraft;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.util.Direction;
import net.minecraft.util.LongHashMap;
import net.minecraft.util.MathHelper;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.PortalPosition;
import net.minecraft.world.Teleporter;
import net.minecraft.world.WorldServer;

public class ZeCraftTeleporter extends Teleporter
{
private final WorldServer worldServerInstance;
/** A private Random() function in Teleporter */
private final Random random;
/** Stores successful portal placement locations for rapid lookup. */
private final LongHashMap destinationCoordinateCache = new LongHashMap();
/**
* A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial
* location.
*/
private final List destinationCoordinateKeys = new ArrayList();
public ZeCraftTeleporter(WorldServer par1WorldServer)
{
super(par1WorldServer);
this.worldServerInstance = par1WorldServer;
this.random = new Random(par1WorldServer.getSeed());
}
/**
* Place an entity in a nearby portal, creating one if necessary.
*/
public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
{
if (this.worldServerInstance.provider.dimensionId != 1)
{
if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8))
{
this.makePortal(par1Entity);
this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
}
}
else
{
int i = MathHelper.floor_double(par1Entity.posX);
int j = MathHelper.floor_double(par1Entity.posY) - 1;
int k = MathHelper.floor_double(par1Entity.posZ);
byte b0 = 1;
byte b1 = 0;
for (int l = -2; l <= 2; ++l)
{
for (int i1 = -2; i1 <= 2; ++i1)
{
for (int j1 = -1; j1 < 3; ++j1)
{
int k1 = i + i1 * b0 + l * b1;
int l1 = j + j1;
int i2 = k + i1 * b1 - l * b0;
boolean flag = j1 < 0;

/** change this block **/
this.worldServerInstance.setBlock(k1, l1, i2, flag ? Block.blockDiamond.blockID : 0);
}
}
}
par1Entity.setLocationAndAngles((double)i, (double)j, (double)k, par1Entity.rotationYaw, 0.0F);
par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
}
}
/**
* Place an entity in a nearby portal which already exists.
*/
public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
{
short short1 = 128;
double d3 = -1.0D;
int i = 0;
int j = 0;
int k = 0;
int l = MathHelper.floor_double(par1Entity.posX);
int i1 = MathHelper.floor_double(par1Entity.posZ);
long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
boolean flag = true;
double d4;
int k1;
if (this.destinationCoordinateCache.containsItem(j1))
{
PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(j1);
d3 = 0.0D;
i = portalposition.posX;
j = portalposition.posY;
k = portalposition.posZ;
portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
flag = false;
}
else
{
for (k1 = l - short1; k1 <= l + short1; ++k1)
{
double d5 = (double)k1 + 0.5D - par1Entity.posX;
for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1)
{
double d6 = (double)l1 + 0.5D - par1Entity.posZ;
for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2)
{
/** change this block **/
if (this.worldServerInstance.getBlockId(k1, i2, l1) == mod_ZeCraft.ZePortal.blockID)
{
/** change this block **/
while (this.worldServerInstance.getBlockId(k1, i2 - 1, l1) == mod_ZeCraft.ZePortal.blockID)
{
--i2;
}
d4 = (double)i2 + 0.5D - par1Entity.posY;
double d7 = d5 * d5 + d4 * d4 + d6 * d6;
if (d3 < 0.0D || d7 < d3)
{
d3 = d7;
i = k1;
j = i2;
k = l1;
}
}
}
}
}
}
if (d3 >= 0.0D)
{
if (flag)
{
this.destinationCoordinateCache.add(j1, new PortalPostionZeCraft(this, i, j, k, this.worldServerInstance.getTotalWorldTime()));
this.destinationCoordinateKeys.add(Long.valueOf(j1));
}
double d8 = (double)i + 0.5D;
double d9 = (double)j + 0.5D;
d4 = (double)k + 0.5D;
int j2 = -1;
/** change this block **/
if (this.worldServerInstance.getBlockId(i - 1, j, k) == mod_ZeCraft.ZePortal.blockID)
{
j2 = 2;
}
/** change this block **/
if (this.worldServerInstance.getBlockId(i + 1, j, k) == mod_ZeCraft.ZePortal.blockID)
{
j2 = 0;
}
/** change this block **/
if (this.worldServerInstance.getBlockId(i, j, k - 1) == mod_ZeCraft.ZePortal.blockID)
{
j2 = 3;
}
/** change this block **/
if (this.worldServerInstance.getBlockId(i, j, k + 1) == mod_ZeCraft.ZePortal.blockID)
{
j2 = 1;
}
int k2 = par1Entity.getTeleportDirection();
if (j2 > -1)
{
int l2 = Direction.rotateLeft[j2];
int i3 = Direction.offsetX[j2];
int j3 = Direction.offsetZ[j2];
int k3 = Direction.offsetX[l2];
int l3 = Direction.offsetZ[l2];
boolean flag1 = !this.worldServerInstance.isAirBlock(i + i3 + k3, j, k + j3 + l3) || !this.worldServerInstance.isAirBlock(i + i3 + k3, j + 1, k + j3 + l3);
boolean flag2 = !this.worldServerInstance.isAirBlock(i + i3, j, k + j3) || !this.worldServerInstance.isAirBlock(i + i3, j + 1, k + j3);
if (flag1 && flag2)
{
j2 = Direction.rotateOpposite[j2];
l2 = Direction.rotateOpposite[l2];
i3 = Direction.offsetX[j2];
j3 = Direction.offsetZ[j2];
k3 = Direction.offsetX[l2];
l3 = Direction.offsetZ[l2];
k1 = i - k3;
d8 -= (double)k3;
int i4 = k - l3;
d4 -= (double)l3;
flag1 = !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j, i4 + j3 + l3) || !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j + 1, i4 + j3 + l3);
flag2 = !this.worldServerInstance.isAirBlock(k1 + i3, j, i4 + j3) || !this.worldServerInstance.isAirBlock(k1 + i3, j + 1, i4 + j3);
}
float f1 = 0.5F;
float f2 = 0.5F;
if (!flag1 && flag2)
{
f1 = 1.0F;
}
else if (flag1 && !flag2)
{
f1 = 0.0F;
}
else if (flag1 && flag2)
{
f2 = 0.0F;
}
d8 += (double)((float)k3 * f1 + f2 * (float)i3);
d4 += (double)((float)l3 * f1 + f2 * (float)j3);
float f3 = 0.0F;
float f4 = 0.0F;
float f5 = 0.0F;
float f6 = 0.0F;
if (j2 == k2)
{
f3 = 1.0F;
f4 = 1.0F;
}
else if (j2 == Direction.rotateOpposite[k2])
{
f3 = -1.0F;
f4 = -1.0F;
}
else if (j2 == Direction.rotateRight[k2])
{
f5 = 1.0F;
f6 = -1.0F;
}
else
{
f5 = -1.0F;
f6 = 1.0F;
}
double d10 = par1Entity.motionX;
double d11 = par1Entity.motionZ;
par1Entity.motionX = d10 * (double)f3 + d11 * (double)f6;
par1Entity.motionZ = d10 * (double)f5 + d11 * (double)f4;
par1Entity.rotationYaw = par8 - (float)(k2 * 90) + (float)(j2 * 90);
}
else
{
par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
}
par1Entity.setLocationAndAngles(d8, d9, d4, par1Entity.rotationYaw, par1Entity.rotationPitch);
return true;
}
else
{
return false;
}
}
public boolean makePortal(Entity par1Entity)
{
byte b0 = 16;
double d0 = -1.0D;
int i = MathHelper.floor_double(par1Entity.posX);
int j = MathHelper.floor_double(par1Entity.posY);
int k = MathHelper.floor_double(par1Entity.posZ);
int l = i;
int i1 = j;
int j1 = k;
int k1 = 0;
int l1 = this.random.nextInt(4);
int i2;
double d1;
double d2;
int j2;
int k2;
int l2;
int i3;
int j3;
int k3;
int l3;
int i4;
int j4;
int k4;
double d3;
double d4;
for (i2 = i - b0; i2 <= i + b0; ++i2)
{
d1 = (double)i2 + 0.5D - par1Entity.posX;
for (j2 = k - b0; j2 <= k + b0; ++j2)
{
d2 = (double)j2 + 0.5D - par1Entity.posZ;
label274:
for (k2 = this.worldServerInstance.getActualHeight() - 1; k2 >= 0; --k2)
{
if (this.worldServerInstance.isAirBlock(i2, k2, j2))
{
while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
{
--k2;
}
for (i3 = l1; i3 < l1 + 4; ++i3)
{
l2 = i3 % 2;
k3 = 1 - l2;
if (i3 % 4 >= 2)
{
l2 = -l2;
k3 = -k3;
}
for (j3 = 0; j3 < 3; ++j3)
{
for (i4 = 0; i4 < 4; ++i4)
{
for (l3 = -1; l3 < 4; ++l3)
{
k4 = i2 + (i4 - 1) * l2 + j3 * k3;
j4 = k2 + l3;
int l4 = j2 + (i4 - 1) * k3 - j3 * l2;
if (l3 < 0 && !this.worldServerInstance.getBlockMaterial(k4, j4, l4).isSolid() || l3 >= 0 && !this.worldServerInstance.isAirBlock(k4, j4, l4))
{
continue label274;
}
}
}
}
d4 = (double)k2 + 0.5D - par1Entity.posY;
d3 = d1 * d1 + d4 * d4 + d2 * d2;
if (d0 < 0.0D || d3 < d0)
{
d0 = d3;
l = i2;
i1 = k2;
j1 = j2;
k1 = i3 % 4;
}
}
}
}
}
}
if (d0 < 0.0D)
{
for (i2 = i - b0; i2 <= i + b0; ++i2)
{
d1 = (double)i2 + 0.5D - par1Entity.posX;
for (j2 = k - b0; j2 <= k + b0; ++j2)
{
d2 = (double)j2 + 0.5D - par1Entity.posZ;
label222:
for (k2 = this.worldServerInstance.getActualHeight() - 1; k2 >= 0; --k2)
{
if (this.worldServerInstance.isAirBlock(i2, k2, j2))
{
while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
{
--k2;
}
for (i3 = l1; i3 < l1 + 2; ++i3)
{
l2 = i3 % 2;
k3 = 1 - l2;
for (j3 = 0; j3 < 4; ++j3)
{
for (i4 = -1; i4 < 4; ++i4)
{
l3 = i2 + (j3 - 1) * l2;
k4 = k2 + i4;
j4 = j2 + (j3 - 1) * k3;
if (i4 < 0 && !this.worldServerInstance.getBlockMaterial(l3, k4, j4).isSolid() || i4 >= 0 && !this.worldServerInstance.isAirBlock(l3, k4, j4))
{
continue label222;
}
}
}
d4 = (double)k2 + 0.5D - par1Entity.posY;
d3 = d1 * d1 + d4 * d4 + d2 * d2;
if (d0 < 0.0D || d3 < d0)
{
d0 = d3;
l = i2;
i1 = k2;
j1 = j2;
k1 = i3 % 2;
}
}
}
}
}
}
}
int i5 = l;
int j5 = i1;
j2 = j1;
int k5 = k1 % 2;
int l5 = 1 - k5;
if (k1 % 4 >= 2)
{
k5 = -k5;
l5 = -l5;
}
boolean flag;
if (d0 < 0.0D)
{
if (i1 < 70)
{
i1 = 70;
}
if (i1 > this.worldServerInstance.getActualHeight() - 10)
{
i1 = this.worldServerInstance.getActualHeight() - 10;
}
j5 = i1;
for (k2 = -1; k2 <= 1; ++k2)
{
for (i3 = 1; i3 < 3; ++i3)
{
for (l2 = -1; l2 < 3; ++l2)
{
k3 = i5 + (i3 - 1) * k5 + k2 * l5;
j3 = j5 + l2;
i4 = j2 + (i3 - 1) * l5 - k2 * k5;
flag = l2 < 0;

/** change this block **/
this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.blockDiamond.blockID : 0);
}
}
}
}
for (k2 = 0; k2 < 4; ++k2)
{
for (i3 = 0; i3 < 4; ++i3)
{
for (l2 = -1; l2 < 4; ++l2)
{
k3 = i5 + (i3 - 1) * k5;
j3 = j5 + l2;
i4 = j2 + (i3 - 1) * l5;
flag = i3 == 0 || i3 == 3 || l2 == -1 || l2 == 3;

/** change these blocks **/
this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.blockDiamond.blockID : mod_ZeCraft.ZePortal.blockID, 0, 2);
}
}
for (i3 = 0; i3 < 4; ++i3)
{
for (l2 = -1; l2 < 4; ++l2)
{
k3 = i5 + (i3 - 1) * k5;
j3 = j5 + l2;
i4 = j2 + (i3 - 1) * l5;
this.worldServerInstance.notifyBlocksOfNeighborChange(k3, j3, i4, this.worldServerInstance.getBlockId(k3, j3, i4));
}
}
}
return true;
}
/**
* called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
* WorldServer.getTotalWorldTime() value.
*/
public void removeStalePortalLocations(long par1)
{
if (par1 % 100L == 0L)
{
Iterator iterator = this.destinationCoordinateKeys.iterator();
long j = par1 - 600L;
while (iterator.hasNext())
{
Long olong = (Long)iterator.next();
PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(olong.longValue());
if (portalposition == null || portalposition.lastUpdateTime < j)
{
iterator.remove();
this.destinationCoordinateCache.remove(olong.longValue());
}
}
}
}
}

 

 

 

Ok, thats pretty much everything I added to make a Dimension

 

Please Help!!!!

 

If you need anymore code just ask!

Not new to java >> New to modding.

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Error here: at mod.gmod622.biome.BiomeGenZecraft.<init>(BiomeGenZecraft.java:24)

You have a null at line 24 of your BiomeGenZecraft class, in your constructor.

 

Your initialized your biome before anything else in your main mod class.

public static final BiomeGenBase ZeBiome = new BiomeGenZecraft(25);

Which gives you null for anything that is not yet initialized.

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ok I did that but i still got the same error here is my main class and what i changed:

 

 

 package mod.gmod622.main;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import mod.gmod622.Provider.WorldProviderZeCraft;
import mod.gmod622.biome.BiomeGenZecraft;
import mod.gmod622.block.TestBlockClass;
import mod.gmod622.block.ZeDirtBlockClass;
import mod.gmod622.block.ZeGrassBlockClass;
import mod.gmod622.block.ZePortalBlockClass;
import mod.gmod622.block.ZePortalItemClass;
import mod.gmod622.block.ZeStoneBlockClass;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.Property;
import net.minecraftforge.event.ForgeSubscribe;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = mod_ZeCraft.modid, name = "ZeCraft", version = "0.0.0.1a")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class mod_ZeCraft
{
       public static final String modid = "ZeCraft";
       
       public static int DimID = 2;

public static final int TestBlockID = 3615;
    public static final int ZeGrassID = 3615;
    public static final int ZeDirtID = 3618;
    public static final int ZeStoneID = 3619;
    public static final int ZePortalID = 3616;
    public static final int ZePortalItemID = 3617;

       public static Block TestBlock;
       public static Block ZeGrass;
       public static Block ZeDirt;
       public static Block ZeStone;
       public static Block ZePortal;
       public static Item ZePortalItem;
       


    	   

       

       

      
       @Init
       public void load(FMLInitializationEvent event)
       {
    	   
    	   //Block implemtation 
   		TestBlock = new TestBlockClass(TestBlockID, Material.rock).setUnlocalizedName("ZeCraft:TestBlock").setStepSound(Block.soundMetalFootstep).setHardness(0.2F).setResistance(10.0F);

   		ZeDirt = new ZeDirtBlockClass(ZeDirtID, Material.ground).setUnlocalizedName("ZeCraft:ZeDirt").setHardness(0.9F).setStepSound(Block.soundGrassFootstep);              
   		ZeGrass = new ZeGrassBlockClass(ZeGrassID, Material.grass).setUnlocalizedName("ZeCraft:ZeGrass").setHardness(0.9F).setStepSound(Block.soundGrassFootstep);              
   		ZeStone = new ZeStoneBlockClass(ZeStoneID, Material.ground).setUnlocalizedName("ZeCraft:ZeStone").setHardness(0.9F).setStepSound(Block.soundStoneFootstep);              
   		ZePortal = new ZePortalBlockClass(ZePortalID).setUnlocalizedName("ZeCraft:ZePortalBlock").setHardness(-1F).setStepSound(Block.soundGlassFootstep);   
   		
    	//Item implematation
    	ZePortalItem = new ZePortalItemClass(ZePortalItemID).setUnlocalizedName("ZeCraft:ZePortalItem");
   		
   		
   		   //Block Registry
   		
    	   GameRegistry.registerBlock(TestBlock, "Test Block");
    	   LanguageRegistry.addName(TestBlock, "Test Block");
    	   
    	   GameRegistry.registerBlock(ZeGrass, "Ze-Grass");
    	   LanguageRegistry.addName(ZeGrass, "Ze-Grass");
    	   
    	   GameRegistry.registerBlock(ZeStone, "Ze-Stone");
    	   LanguageRegistry.addName(ZeStone, "Ze-Stone");
    	   
    	   GameRegistry.registerBlock(ZeDirt, "Ze-Dirt");
    	   LanguageRegistry.addName(ZeDirt, "Ze-Dirt");
    	   
    	   GameRegistry.registerBlock(ZePortal, "Ze-Portal");
    	   LanguageRegistry.addName(ZePortal, "Ze-Portal");
    	   
    	   //Item Regirty
    	   GameRegistry.registerItem(ZePortalItem, "Ze-Portal Item");
    	   LanguageRegistry.addName(ZePortalItem, "Ze-Portal Item");
    	   
    	   
    	   //other registrys
    	   
    	   GameRegistry.addBiome(ZeBiome);
    	   
    	   
    	   //Randoms
    	   
    	   someConfigFlag = false;
    	   
    	   //Dim
    	   /**Register WorldProvider for Dimension **/
    	   DimensionManager.registerProviderType(DimID, WorldProviderZeCraft.class, true);
    	   DimensionManager.registerDimension(DimID, DimID);
       
       }
       
       
       
       
       @PreInit
       public void preInit(FMLPreInitializationEvent event) {
               Configuration config = new Configuration(event.getSuggestedConfigurationFile());

               config.load();

               int randomBlockID = config.getBlock("TestBlock", TestBlockID).getInt();

//               int randomItemID = config.getItem("RandomItem", 20000).getInt();

               // Since this flag is a boolean, we can read it into the variable directly from the config.
               someConfigFlag = config.get(Configuration.CATEGORY_GENERAL, "SomeConfigFlag", false).getBoolean(false);
               
               //Notice there is nothing that gets the value of this property so the expression results in a Property object.
               Property someProperty = config.get(Configuration.CATEGORY_GENERAL, "SomeConfigString", "nothing");
               
               // Here we add a comment to our new property.
               someProperty.comment = "IDK CONFIG";
               
             //  String someConfigString = someProperty.value;
               // this could also be:
               // int someInt = someProperty.getInt();
               // boolean someBoolean = someProperty.getBoolean(true);

               config.save();
       }
    	 
       
       
       
       
       
       
       //Sounds
    /*   
       @ForgeSubscribe
       public void onSound(SoundLoadEvent event)
       {
           try 
           {
               event.manager.soundPoolSounds.addSound("");            
           
           } 
           catch (Exception e)
           {
               System.err.println("Failed to register one or more sounds.");
           }
       }
       
       */
       
       //--
       public static final BiomeGenBase ZeBiome = new BiomeGenZecraft(25);

       
       public static boolean someConfigFlag;
}

 

Not new to java >> New to modding.

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