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Biome is just piston heads and wool. But its set to something else.


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Hello! I created a biome today, and when i went into the game this is what i saw:

 

XJocxuN.png

 

Here is my Biome gen code :

 

 

 package mod.gmod622.biome;
import java.util.List;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mod.gmod622.main.mod_ZeCraft;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;

public class BiomeGenZecraft extends BiomeGenBase
{
private WorldGenerator UnDeadworldGeneratorBigTree;
public final Material blockMaterial;
public BiomeGenZecraft(int par1)
{
super(par1);
this.blockMaterial = Material.water;
this.minHeight = 0.1F;
this.maxHeight = 0.6F;
this.spawnableMonsterList.clear();
this.spawnableCreatureList.clear();
this.topBlock = ((byte)mod_ZeCraft.ZeGrass.blockID);
this.fillerBlock = ((byte)mod_ZeCraft.ZeDirt.blockID);
this.setBiomeName("ZeBiome");

/** this changes the water colour, its set to red now but ggole the java colours **/
this.waterColorMultiplier = 0xE42D17;
}
} 

 

 

Main class

 

 

 

package mod.gmod622.main;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import mod.gmod622.Provider.WorldProviderZeCraft;
import mod.gmod622.biome.BiomeGenZecraft;
import mod.gmod622.block.TestBlockClass;
import mod.gmod622.block.ZeDirtBlockClass;
import mod.gmod622.block.ZeGrassBlockClass;
import mod.gmod622.block.ZePortalBlockClass;
import mod.gmod622.block.ZePortalItemClass;
import mod.gmod622.block.ZeStoneBlockClass;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.item.Item;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.client.event.sound.SoundLoadEvent;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.Property;
import net.minecraftforge.event.ForgeSubscribe;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = mod_ZeCraft.modid, name = "ZeCraft", version = "0.0.0.1a")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class mod_ZeCraft
{
       public static final String modid = "ZeCraft";
       
       public static int DimID = 2;

public static final int TestBlockID = 3615;
    public static final int ZeGrassID = 3620;
    public static final int ZeDirtID = 3618;
    public static final int ZeStoneID = 3619;
    public static final int ZePortalID = 3616;
    public static final int ZePortalItemID = 3617;
    
    public static BiomeGenBase ZeBiome;

       public static Block TestBlock;
       public static Block ZeGrass;
       public static Block ZeDirt;
       public static Block ZeStone;
       public static Block ZePortal;
       public static Item ZePortalItem;
       


    	   

       

       

      
       @Init
       public void load(FMLInitializationEvent event)
       {
    	   
    	   //Block implemtation 
   		TestBlock = new TestBlockClass(TestBlockID, Material.rock).setUnlocalizedName("ZeCraft:TestBlock").setStepSound(Block.soundMetalFootstep).setHardness(0.2F).setResistance(10.0F);

   		ZeDirt = new ZeDirtBlockClass(ZeDirtID, Material.ground).setUnlocalizedName("ZeCraft:ZeDirt").setHardness(0.9F).setStepSound(Block.soundGrassFootstep);              
   		ZeGrass = new ZeGrassBlockClass(ZeGrassID, Material.grass).setUnlocalizedName("ZeCraft:ZeGrass").setHardness(0.9F).setStepSound(Block.soundGrassFootstep);              
   		ZeStone = new ZeStoneBlockClass(ZeStoneID, Material.ground).setUnlocalizedName("ZeCraft:ZeStone").setHardness(0.9F).setStepSound(Block.soundStoneFootstep);              
   		ZePortal = new ZePortalBlockClass(ZePortalID).setUnlocalizedName("ZeCraft:ZePortalBlock").setHardness(-1F).setStepSound(Block.soundGlassFootstep);   
   		
    	//Item implematation
    	ZePortalItem = new ZePortalItemClass(ZePortalItemID).setUnlocalizedName("ZeCraft:ZePortalItem");
   		
   		
   		   //Block Registry
   		
    	   GameRegistry.registerBlock(TestBlock, "Test Block");
    	   LanguageRegistry.addName(TestBlock, "Test Block");
    	   
    	   GameRegistry.registerBlock(ZeGrass, "Ze-Grass");
    	   LanguageRegistry.addName(ZeGrass, "Ze-Grass");
    	   
    	   GameRegistry.registerBlock(ZeStone, "Ze-Stone");
    	   LanguageRegistry.addName(ZeStone, "Ze-Stone");
    	   
    	   GameRegistry.registerBlock(ZeDirt, "Ze-Dirt");
    	   LanguageRegistry.addName(ZeDirt, "Ze-Dirt");
    	   
    	   GameRegistry.registerBlock(ZePortal, "Ze-Portal");
    	   LanguageRegistry.addName(ZePortal, "Ze-Portal");
    	   
    	   //Item Regirty
    	   GameRegistry.registerItem(ZePortalItem, "Ze-Portal Item");
    	   LanguageRegistry.addName(ZePortalItem, "Ze-Portal Item");
    	   
    	   
    	   //other registrys
    	   
    	   ZeBiome = new BiomeGenZecraft(DimID).setBiomeName("Ore Plains");
    	   GameRegistry.addBiome(ZeBiome);
    	   
    	   
    	   //Randoms
    	   
    	   someConfigFlag = false;
    	   
    	   //Dim
    	   /**Register WorldProvider for Dimension **/
    	   DimensionManager.registerProviderType(DimID, WorldProviderZeCraft.class, true);
    	   DimensionManager.registerDimension(DimID, DimID);
       
       }
       
       
       
       
       @PreInit
       public void preInit(FMLPreInitializationEvent event) {
               Configuration config = new Configuration(event.getSuggestedConfigurationFile());

               config.load();

               int randomBlockID = config.getBlock("TestBlock", TestBlockID).getInt();

//               int randomItemID = config.getItem("RandomItem", 20000).getInt();

               // Since this flag is a boolean, we can read it into the variable directly from the config.
               someConfigFlag = config.get(Configuration.CATEGORY_GENERAL, "SomeConfigFlag", false).getBoolean(false);
               
               //Notice there is nothing that gets the value of this property so the expression results in a Property object.
               Property someProperty = config.get(Configuration.CATEGORY_GENERAL, "SomeConfigString", "nothing");
               
               // Here we add a comment to our new property.
               someProperty.comment = "IDK CONFIG";
               
             //  String someConfigString = someProperty.value;
               // this could also be:
               // int someInt = someProperty.getInt();
               // boolean someBoolean = someProperty.getBoolean(true);

               config.save();
       }
    	 
       
       
       
       
       
       
       //Sounds
    /*   
       @ForgeSubscribe
       public void onSound(SoundLoadEvent event)
       {
           try 
           {
               event.manager.soundPoolSounds.addSound("");            
           
           } 
           catch (Exception e)
           {
               System.err.println("Failed to register one or more sounds.");
           }
       }
       
       */
       
       //--

       
       public static boolean someConfigFlag;
}

 

 

 

if you need anything else just tell me :)

Not new to java >> New to modding.

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