Jump to content

Recommended Posts

Posted (edited)

hi, im making sword that grants an effect to attacker. i need to hide potion particles like in minecraft command 

Quote

/effect give @s minecraft:saturation 1 0 false

i can write time, amplifier, but i cannot write hideParticles parameter (true or false)

what to do?
here is code:

Quote

target.addPotionEffect(new EffectInstance(Effects.SLOWNESS, 45, 1));

i have tried this:

Quote

target.addPotionEffect(new EffectInstance(Effects.SLOWNESS, 45, 1, false));

and this:

Quote

target.addPotionEffect(new EffectInstance(Effects.SLOWNESS, 45, 1), false);

nothing not worked

Edited by auriny
Posted (edited)
6 minutes ago, diesieben07 said:

You need to use a different EffectInstance constructor. Look at the code for EffectInstance, it is quite simple to figure out which parameter means what, because the fields are properly named.

oh thank you it worked

Edited by auriny

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.