Posted May 12, 20223 yr Hello, I have tried to test my mod on a dedicated server. On one terminal window, I run "./gradlew runServer". The server runs successfully. Now on another terminal window, I run "./gradlew runClient". In that client, I go to "Direct Connection" and enter localhost. However, I am unable to join my own dedicated server; it just says "Failed to log in: Invalid session." In the terminal window running the server, this message gets printed out every time I try to join through a client: [11:54:02] [Netty Server IO #1/DEBUG] [ne.mi.ne.HandshakeHandler/FMLHANDSHAKE]: Starting new modded impl connection. Found 18 messages to dispatch. [11:54:03] [Server thread/INFO] [minecraft/ServerLoginPacketListenerImpl]: com.mojang.authlib.GameProfile@48ce4fbf[id=<null>,name=Dev,properties={},legacy=false] (/127.0.0.1:58640) lost connection: Disconnected Meawhile, the client terminal window just prints out: [11:54:43] [Render thread/INFO] [minecraft/ConnectScreen]: Connecting to localhost, 25565 [11:54:43] [Netty Client IO #4/DEBUG] [ne.mi.ne.HandshakeHandler/FMLHANDSHAKE]: Starting new vanilla impl connection. What could possibly be causing this? Is this even how you test your mod on a server? Edited May 13, 20223 yr by LeeCrafts
May 13, 20223 yr Author Thank you. I just had to go to my run directory and edit server.properties so that online-mode = false. Edit: I tried having more than 1 client on the server (i.e. doing runClient on multiple terminal windows), but it did not work because I "logged in from another location." So I just used my normal Minecraft account to join, and I now have 2 players on my server :)))). I just have to install my custom mod in the launcher I use. Edited May 13, 20223 yr by LeeCrafts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.