Jump to content

[1.6.2] [Solved] How to edit custom lore with lang files for easy translation?


Recommended Posts

Does somebody knows how can i make this lore editable by language files (en_US.lang) for a easy translation (es_ES.lang)


The lore


public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4){
	NBTTagCompound nbt = par1ItemStack.getTagCompound(); 
		par3List.add("Custom Lore Line 1");
		par3List.add("Custom Lore Line 2");


And in the language file might appear like this, or something similar:


lore.itemGeneric.line1=Custom Lore Line 1
lore.itemGeneric.line2=Custom Lore Line 2



Thanks for helping

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.