Durex77 Posted May 19, 2022 Share Posted May 19, 2022 (edited) I am trying to write my custom GUI. I want to add buttons that looks like an Item stack. I fount that there is ImageButton class that I can use for that purpose. public ImageButton(int xIn, int yIn, int widthIn, int heightIn, int xTexStartIn, int yTexStartIn, int yDiffTextIn, ResourceLocation resourceLocationIn, Button.IPressable onPressIn) {} But the issue is that I can't extract texture resource location from the ItemStack. I tried different things but I failed. How can I get icon resource location from the ItemStack or Item. Or if it is not possible then what is the best approach to create button that looks like an item? Minecraft version: 1.16.5 Forge version: 1.16.5-36.2.35 Edited May 19, 2022 by Durex77 Quote Link to comment Share on other sites More sharing options...
Durex77 Posted May 19, 2022 Author Share Posted May 19, 2022 17 minutes ago, diesieben07 said: Items do not necessarily have a texture. You have to render its model. ItemRenderer#renderGuiItem should do what you need. Thank you. It helped. I rendered a model over the Button. Quote Link to comment Share on other sites More sharing options...
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