Jump to content

Recommended Posts

Posted

I have an idea that when the entity is dead, then that entity will explode. However, I use the  @SubscribeEvent to subscribe LivingDeathEvent  and  put in this explode methodthe entity just dies and doesn't cause anything

ps. My explode method has animation so when the entity dies I could see the animation is started and the entity turns red, then it just disappears and become smoke.

I have a solution which is when the entity is dead, just heal it instantly and execute the explode method, but it doesn't work. Could anyone help?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.